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Do any stats REALLY matter other than AC/HP?

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Old 05-18-2004   #1
Apokolipse
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Do any stats REALLY matter other than AC/HP?

Hey all,

I've recently been re-thinking my gear and wondered just how important agi and dex are? At one point in time I had my dex to 220 unbuffed, but changed that because with NDT I'm maxed anyways. With my Healthy proc from the greaves my STA is maxed, STR is always maxed, so I've got some gear with lousy HP/AC but +15 to dex and agi to build those stats. Is it worth it?

Also is expensive gear with + atk and regen worth it? I had regen to 20 and Vengence 14 but I started selling the expensive gear with + atk and reg in order to get my BoC. I'm thinking of continuing with that theory and swapping the turtle belt for something with better AC and HP. Here's my magelo thanks in advance for any tips or advice.

http://www.magelo.com/eq_view_profile.html?num=716226

keep in mind I don't tank raids, I mostly do xp groups in the planes and some LDoN's.
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Old 05-18-2004   #2
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Agi adds a small amount of AC, and is only usefull for that. Dex for procs obviously. I would certainly prioritize both of those behind AC and HP's. Note also that all 4 melee stats(str, sta, agi and dex) are used to figure your endurence, so are nice to have high for that. As far as + attack and + regen items, to me they are a bonus, but I would choose a piece of gear for either(+ attack maybe a little to be honest, doing more damage is always nice). And yes, I would swap the belt out for one with more AC or hp's.
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Old 05-18-2004   #3
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DEX means better agro make sure your max with buffs
STA means more hp make sure your max with buffs
AGI means more AC but the return is TINY per agi, don't lose any sleep over it
STR contributes to atk which means more dps, good for exp groups i supose

always see your friendly shaman when you exp is the best advice i supose

after you can get max in at least STA and DEX with buffs worry about your raw HP and AC.....regen is for the necros and atk is for the rng/mnk/rog
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Old 05-18-2004   #4
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AC > HPS >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> all else.

Don't worry about anything but ac and hps, if you raise those up as high as you can your other stats will be fine with buffs.
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Old 05-18-2004   #5
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Basically, good hp/ac gear tends to have enough other stats to cap them. I would seriously NEVER worry about them on gear. Dex is the most useful after sta, and str is basically always capped from warrior gear of any sort. All you need to worry about is maxing your unbuffed sta, and then just getting hp/ac gear. Attack and regen are more useful than stats, but less useful than hp/ac.
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Old 05-18-2004   #6
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Vallons quickening increases your dex by 33, agility by 52 and ATK by 41; Focus of the Seventh adds 75 strength, and 70 dexterity; since on raids you're always going to have those buffs on you don't sacrafice ac/hp for stats.

The only stat you should really worry about is stamina; it's nice to be able to click off Talisman of the Boar (60 stamina) and free up the buff slot.
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Old 05-18-2004   #7
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I agree with most of these posts.

Try to maximize AC and HPs (make sure stamina is maxed with Boar).

The rest of the stats will come up over time, if you are low on dex, throw some dex augments that drop in LDoN while you wait for HP or Stamina ones to drop )).
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Old 05-18-2004   #8
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shielding mods.
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Old 05-18-2004   #9
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Old 05-19-2004   #10
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Well, every 80 AGI above 75 gives you at least 1 percent more avoided hits.

Dex gives you more procs IF you need more agro.

Aside from that, go AC/HP ONLY.

Then when you find yourself with choices between gear with identical (or +/- 1 percent) AC/HP but one with AGI/DEX and one without, go with the AGI/DEX one. At least, this is what I do.
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Old 05-19-2004   #11
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Quote:
Originally Posted by lokkak
Well, every 80 AGI above 75 gives you at least 1 percent more avoided hits.

Dex gives you more procs IF you need more agro.

Aside from that, go AC/HP ONLY.

Then when you find yourself with choices between gear with identical (or +/- 1 percent) AC/HP but one with AGI/DEX and one without, go with the AGI/DEX one. At least, this is what I do.
People over prioritize dexterity, it doesn't add much more than maybe .001 ppm.

The only reason to raise stats is for the added endurance you will recieve from having the stats maxed out, other than that, go for hp/ac over everything else.

Not on weapons thought, but since you have a BoC, I'm going to assume you already knew that.
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Old 05-19-2004   #12
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If you raid much, cha is also important. I'll never forget the Bert raid I was on where I heard the MT say my cha is only 37.... I don't think the clerics even bothered to cast DI on him.
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Old 05-19-2004   #13
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I don't get it. . .

Why hasn't anyone mentioned resists??

Sure, all those stats are great to have and all, but for warriors, just about anything I've seen that would go to a warrior has tons of AC/HPs along with the other respective stats like dex, sta etc. . .

Some of the AE's I've seen require your resistances to be over 250 unbuffed (in some cases 269 I believe)

Resistances are the biggest stat I've noticed to be overlooked, both from the person that designed the armor sets and the players who use them.

Heck, I've even heard mutterings of guild warriors using whatever extra AA's they can muster to put into resistances.
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Old 05-19-2004   #14
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Resists aren't really important for the warrior that's always the main tank. You can in theory have very bad resists and still get a bard to cover you with Psalm of Veeshan, not that it's even possible to have low resists and be a high end gear just due to itemization.

As for resists in general, it really depends on what you're fighting. Most stuff pre GoD don't really need resists anymore just because AE heals can cover for a good portion of them already.
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Old 05-20-2004   #15
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On the resists, it seems to me that it depends on a series of variables: your level, mob's level, mob's magic, whether you are in a raid/group/single partner/solo situation, whether there's a bard around, who is doing the healing, whether you are MT or not.
I've never seen any logs from experiments where two non-MT warriors, one with high resists and one with (for the purposes of the experiment) low resists record the respective damage taken over fights with different mobs.
In a lot of situations, the question is moot, really, because the AE healing and bard resist songs are going to be happening anyway and when things go right they take care of the damage. When things go wrong, heh, it's usually not because the third tank is taking too much magic damage.
The relative importance of MR varies depending on your situation. If you are lvl 65 with tons of AAs and have had max resists for a year and a half, then you have one view. If at the moment you're lvl 50, and you are feared and headed for Vox's pits, you might have a different view of the matter, heh.
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