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#1 |
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Veteran User
Join Date: Apr 2003
Location: Right near da beach
Posts: 1,527
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Weapon proc rates.
It would appear that the item field that determines weapon proc rates has finally been found.
In this thread Basically, go here. Find the weapon you're curious about. In the right hand column is a field for "unknown070". The number after that is the proc rate modifier. 0 is default, 2 procs per minute. For example. Bloodfrenzy. We all know it procs around 3 times per minute. It's unknown70 value is 55. It procs roughly 55% more than default. Furious Hammer of Zek. Cleric hammer from VZ(tactics). Is 530. Anyhoo, there's a full list of all 38 items in game with modified rates in the SK thread. Looks 100% accurate. Warrior-centric ones are... Darkblade of the Warlord - 30 Blasphemous Blade of the Exiled - 65
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Grimmlokk - 60 Rogue, Kilrogg. <Last Rites> My lucky number is four billion. That doesn't come in real handy when you're gambling. "Come on, four billion! F**k. Seven. I need more dice." |
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#2 |
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is Hardcore
Join Date: Jul 2003
Location: MCAS Yuma
Posts: 376
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0mg ...pr0c rates R differ3nt !!!!1111!!1!
/sarcasm off
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#4 |
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Veteran User
Join Date: Apr 2003
Posts: 68
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and a big question...
do augments take the procrate of the weapon, or their own value? I'm sure this is answered elsewhere, but the definitive answer would be a welcome addition to this information. EDIT: a large rat > Korinn :P HUTTAH! |
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#5 |
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Veteran User
Join Date: Jan 2004
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Funny the Hammer of Holy Vengeance from VZ in time (Clr only) lists as 0, I know thats wrong.
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#6 |
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Veteran User
Join Date: Jun 2003
Posts: 207
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Hmmm interesting post. So, the GSot4W procs 30% more often, and none of us noticed?
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#7 |
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Vigdis' punchball
Join Date: Apr 2003
Location: Minnesota
Posts: 4,834
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Yes, i'm very ashamed of you all if it's actually true. We need a parse up here to confirm it.
I don't own a 4 winds, so i'm exempt from the blame :P |
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#8 |
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padding postcounts since 2004
Join Date: Apr 2003
Location: AFK: making a sammich
Posts: 182
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I've got an obsidian scimitar, I'll throw something up while I'm out tonight just to see if the number is right. I'll be pretty happy if this turns out to be accurate.
Edit: Also, I'll (hopefully) lay to rest the question of whether or not augs proc at their own rate or based on the weapon. I suspect it's their own, but we'll see.
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#9 |
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Join Date: Apr 2003
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Goodbye EQ, Hello WoW Last edited by Frax; 02-06-2004 at 04:43 PM. |
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#10 |
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Barking Mad Inkspot
Join Date: Aug 2003
Location: Guelph, Ont.
Posts: 512
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arf arf
Cleric hammers proc 10 times a min or so? I knew it was more than the standard 2 procs per min, but I've never noticed it being by that much.
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Nuffin' to see here! Last edited by Doggabone; 02-06-2004 at 05:33 PM. |
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#11 |
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Veteran User
Join Date: Sep 2003
Location: Fort Riley
Age: 31
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If this is accurate, wouldn't it imply that Combat Effects simply adds a direct number to the Unknown0070 field?
And, following up that line of thought, perhaps the actual name for that field is... Combat Effects
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#12 |
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Veteran User
Join Date: Apr 2003
Location: Utah
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No one probably parsed Greatstaff of the Four Winds proc rate since the proc is pointless =p Only a 75 pt dd heh.
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#13 |
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padding postcounts since 2004
Join Date: Apr 2003
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[Fri Feb 06 18:08:24 2004] You say, '305 dex, attacking Bella Helsin from behind. Obsidian Scimitar of War mainhand, Glowing Black Sword off (for dex)
[Fri Feb 06 18:09:09 2004] Auto attack is on. [Sat Feb 07 02:48:03 2004] Auto attack is off. 8 hours, 38 min, 54 sec (518.9 min) Damage: 1,798,837 Per sec: 57.78 Accuracy: 70.90% Obsidian Shatter procs (surrounded by flickering flames): 1280 Proc damage: 38,400 Proc DPS: 1.233 Procs per minute: 2.467 Anger 3 Procs (contorts with rage): 942 Procs per minute: 1.815 A couple notes...somewhere in the middle, I lost some dex somehow (not quite sure...I don't think I had any dex buffs when I started) and dropped to 271. That'll skew the rate a little lower, but it should be within acceptable limits still. 41% haste, 12something atk, but that's not important. The listed proc rate for the scim seems to be spot on. Also, notice the a3 proc rate. Looks like augs aren't dependant on the rate of the weapon they're put on, but on their own independant rate. Kinda what I thought from the beginning, but good to know for sure.
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#14 | |
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Veteran User
Join Date: Nov 2003
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Quote:
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#15 |
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Veteran User
Join Date: Apr 2003
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Admittedly not a big enough sample or ideal conditions. But over 1 hour non-stop fight, blue con mob. 270dex. 71% haste. Flurry6, PB3, Fero3.
Got4W 60min from behind 153 procs PPM = 2.55 So within 5 hundredths of the predicted rate. Easily attributed to the relatively short length of the log, and to not having 305dex. ------------------------------------------------------------------ I'm curious about the cleric Time hammer now. It was last updated in the Emu server on 9-13. Any chance it's rate has been upped/fixed since then? From Oct 9th patch message "- Made changes to various stats and effects on Plane of Time items." Found nothing concrete on cleric boards about it. Making a post to ask. Last edited by Grimmlokk; 02-07-2004 at 04:46 AM. |
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