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#46 |
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Administrator
Join Date: Mar 2003
Location: Texas
Age: 26
Posts: 2,486
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Read your pm's Absor.
Besides that : 1. What do you have planned "outside the box" for warriors? What can we look foreward to besides upgraded gear, in other words. 2. Currently Hybrids are the preferred tanks by many exp groups. How is this defieciency going to be changed with LDoN, being that it's based around single group encounters? Last edited by Raaj; 08-27-2003 at 10:18 PM. |
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#47 |
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Registered User
Join Date: Apr 2003
Location: US of Freaking A!
Posts: 332
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You mention there are things to do for elemental/time geared characters.. does that include gear that these characters would find beneficial? The trend in EQ has always been uber gear in one-two zones (which of course everyone strives to obtain such as TOV, VT, PoTime..), is this similar in LDoN or as you gain more adventure points do you get access to better treasure? To be honest the example augmentations shown on Alakazaam were not that awe inspiring...
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#48 |
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knows that Warriors are superior
Join Date: May 2003
Posts: 75
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Aye thank you Absor for coming and speaking on these boards
shows us a little hope on the issues at hand. I agree with Haass on this one, a logged instant message/chat room would do wonders for us as a community, sitting down and speaking with someone that could address each reasonable issue we have as a class. May i suggest you start a seperate thread where we could choose someone to speak to you about these matters? I, like Haass would choose Frodlin.And before i derail the thread completely i'd just like to say LDoN looks amazing for the casual gamer and i think it will far exceed the expectations of many people in the everquest community. ![]() Safe Journeys AsylumX Kelorm Proeliator Bulase Proeliator
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My Crap |
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#49 |
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Wootah for Utah
Join Date: Apr 2003
Location: Utah!
Posts: 62
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Absor -
Seeing how LDoN seems to be an 'exp expansion' for lack of a better term, are there any plans to introduce any new AA's with it? Last edited by Xocin; 08-27-2003 at 10:32 PM. |
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#50 | |||||
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EQ Developer
Join Date: Apr 2003
Posts: 37
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Undoubtedly warriors are the most difficult class to be innovative with. Get too innovative and you're turning them into a different class. I have no answers for you on that front right now. Quote:
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Every successful adventure gives every member of the group a number of points. Those points can be used to purchase items from the Wayfarers. In that way it's very different than any previous expansion. Save up for the items you really want. You're choosing your own reward. Quote:
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No, there are no new AAs going in with LDoN.A |
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#51 |
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knows too much
Join Date: Mar 2003
Posts: 1,047
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How long until the next expansion after LDoN?
__________________
Fitemore Mystique "You see he stand 'bout six foot four All the downtown ladies call him 'Treetop Lover' All the mens just call him 'Sir' " -Jim Croce |
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#52 |
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Registered User
Join Date: Aug 2003
Posts: 3
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What is the reason behind not having any new aa being introduced in Ldon?
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#53 | ||
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EQ Developer
Join Date: Apr 2003
Posts: 37
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It's not because we don't like the idea of new AAs, it's just that you can't do everything in one expansion. At some point you have to decide your features and get to work. A |
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#54 |
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Administrator
Join Date: Mar 2003
Location: Texas
Age: 26
Posts: 2,486
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Few more...
1. What type of effects are augments exactly? Simple stats? Or can I say...augment a bracer with Furious Bash, Vengeance, or other innate effects? 2. Are us Time-Enabled guilds going to have our work cut out for us in the "hard" instances? The single-group ones. I want a lot of lost experience...and from *non NDA breaking* reports...It's not happening at this pint. Make sure Hard is hard. I want to be scared. I want to not be sure if I'm going to live or not and I want those heart-pounding moments we used to have when risk was real and EQ was hard for the upper-levels in exp groups. Last edited by Raaj; 08-27-2003 at 10:51 PM. |
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#55 |
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knows too much
Join Date: Mar 2003
Posts: 1,047
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Another little question... Will it be essential for a raid warrior to get the upgrades found in LDoN? Certain expansions or extensions (namely LoY) were optional with minimum impact on a higher level character. Are the item improvements going to be powerful enough to drastically change dynamics, such as an added second hate proc or something equally as important to a raid level warrior?
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Fitemore Mystique "You see he stand 'bout six foot four All the downtown ladies call him 'Treetop Lover' All the mens just call him 'Sir' " -Jim Croce |
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#56 |
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Registered User
Join Date: Aug 2003
Posts: 3
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Do you feel comfortable with the fact that you are slicing a guild in half and asking them to chose and select which ones to take on the raid, leaving certain individuals out of your "wonderful new content expansion" ?
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#57 |
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Da Warbeast
Join Date: Apr 2003
Location: Hawaii
Posts: 146
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waht about Equiping Raging Blow shields with 2handers for time flagged warriors or duel wielding 2handers. it would fix the agro issue and stuff thanks
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www.magelo.com/eq_view_profile.html?num=79585 |
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#58 | |
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Registered User
Join Date: Apr 2003
Location: US of Freaking A!
Posts: 332
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Quote:
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Goodbye EQ, Hello WoW |
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#59 | |||||
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EQ Developer
Join Date: Apr 2003
Posts: 37
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There are no "non NDA breaking" reports, with four exceptions for web sites that we've given permission to talk about it. If they are talking about beta, they are breaking their NDA. Just wanted to make that clear.As I said, it'll be hard. Tell your non-NDA breakers to get in there and test and use /feedback so we can make sure it's hard enough. But no crying if it's too hard… ![]() Quote:
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Thanks for the time and the fine reception. A |
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#60 |
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Administrator
Join Date: Mar 2003
Location: Texas
Age: 26
Posts: 2,486
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Stickying this for now.
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