The Steel Warrior  
Go Back   The Steel Warrior > EverQuest > The Bunker

The Bunker Armor, Weapons, and Equipment


Weapon Combo's

The Bunker


Reply
 
Thread Tools
Old 03-19-2007   #16
Hittme
Registered User
 
Join Date: Dec 2004
Posts: 81
Id say Legion Issue Kukri is the one we can get atm Karette. We can trio that one if we need to.
The others are in Tacvi and from King Gelaqua and we are too few for him.
Hittme is offline   Reply With Quote
Old 03-19-2007   #17
Samanna
Registered User
 
Join Date: Dec 2006
Location: Atlanta, GA
Posts: 27
Heyas.

Had a question come up:

If one places two identical proc augs on a 1.5 or 2.0, is there any reason to think that one wouldn't get checked for?

I can't think of any (except potentially stupid code), but thought I'd check. I'm sure somebody has done this, and would have noticed if it were so.

Thanks much.
Samanna is offline   Reply With Quote
Old 03-19-2007   #18
Kudedor
Registered User
 
Join Date: Aug 2005
Posts: 1,222
Quote:
Originally Posted by Samanna View Post
Heyas.

Had a question come up:

If one places two identical proc augs on a 1.5 or 2.0, is there any reason to think that one wouldn't get checked for?

I can't think of any (except potentially stupid code), but thought I'd check. I'm sure somebody has done this, and would have noticed if it were so.

Thanks much.
They will both function normally.
Kudedor is offline   Reply With Quote
Old 03-19-2007   #19
Samanna
Registered User
 
Join Date: Dec 2006
Location: Atlanta, GA
Posts: 27
Thanks. And, for clarification, once one proc procs, no other procs are checked for that cycle, yes?

Lastly, anyone know offhand what order they are checked?
Samanna is offline   Reply With Quote
Old 03-20-2007   #20
Yoda
The MS Office Paper Clip
 
Yoda's Avatar
 
Join Date: May 2004
Location: France
Age: 29
Posts: 7,606
since e few expension the proc mechanism has changed a little bit. I had to go check the results of the parses Arathena posted here.
the procs are separated into two categories:
* inbued on a weapons & augs (and probably those comming from the powersource)
* inbued within a buff & innate (SK lifetap AA)

* only a single proc can fire in the first category for each combat round. The order is weapon's proc first, aug's proc second. No testing have been made for weapons with multiple augs, I assume it fires in the slot order.
* procs from the first category are affected by weapon affinity AA and by combat effect (and dex).
* proc from the second category fires only in the combat round of the primary hand.
* multiple proc from the second category can fire within the same combat round, even if a proc of the first category fires too.
* proc from the second category are not affected by WA AA and CE, but only by dex.
* the influence of dex on the proc rate seems to cap at 255 (no extensive parses have been made, but aside from WA and CE no proc rate increase have ever been witnessed for 4 years).
* each individual proc can have a proc rate mod builds in that lets this particular proc fires at an increased or decreased rate. The proc rate mod is not applied to all the procs of the character.
* there is a global proc rate modifier for the primary hand that multiply by two every single proc rate. ex: the bloddfrenzy has a proc rate mod of +55%, in offhand it would fire at 1+55%+WA%+CE%, in primary it would fire at 2*(1+55%+WA%+CE%)
* the warrior's aura has a proc rate mod builds in (+ a few %), it is unknown wether it works like CE (in which case the aura is unparsable at such a low level of proc rate) or wether it modifies globaly the whole proc rate (like the primary-secondary modifier).
Yoda is offline   Reply With Quote
Old 03-20-2007   #21
Samanna
Registered User
 
Join Date: Dec 2006
Location: Atlanta, GA
Posts: 27
/bow
Samanna is offline   Reply With Quote
Old 03-20-2007   #22
Grayhelm
Registered User
 
Join Date: Sep 2004
Location: UK
Posts: 2,972
Quote:
Originally Posted by Yoda View Post
* multiple proc from the second category can fire within the same combat round, even if a proc of the first category fires too.
So I can quite happily proc Panther and Pestilence Shock on the same swing? In fact, I can weapon proc (say, enraging blow), panther and Pestilence Shock all on the same swing? Sweet
Grayhelm is offline   Reply With Quote
Old 03-20-2007   #23
Yoda
The MS Office Paper Clip
 
Yoda's Avatar
 
Join Date: May 2004
Location: France
Age: 29
Posts: 7,606
indeed you can because SK and many other classes bitched that they got no return of their buff proc with the proliferation of their sources and the fact that they were scewed by inbued procs & WA & CE.
Yoda is offline   Reply With Quote
Old 03-20-2007   #24
Varalla
knows that Teir'Dal are superior
 
Varalla's Avatar
 
Join Date: Jul 2003
Location: Neriak
Age: 37
Posts: 1,671
Thats good to know.
I was starting to get paranoid that my GotCS proc was somehow interfering with the BF's normal proc. *L*
__________________

My twink Mage


21 Server Wide First loots - 164 Server First loots
Varalla is offline   Reply With Quote
Old 03-20-2007   #25
Mendler
Registered User
 
Join Date: May 2004
Location: Colorado Springs
Posts: 1,668
I have been wondering how I get 3 procs back to back to back with out any hits or misses inbetween. It has been happening more often now and I thought that on each round would only have one proc. This makes sense to me now. I just thought that I was getting lucky or some type of bug was happening so I wasn't going to say a word.

Mendler
Mendler is offline   Reply With Quote
Old 04-03-2007   #26
Ambrielle
Registered User
 
Join Date: Apr 2006
Posts: 3
Quote:
Originally Posted by Karette View Post

I've just completed my epic 2.0

(snip)
Just wanted to say, if I ever get enough time to start raidleading again (which seems unlikely to be soon given I haven't even logged in for almost two weeks ), you will be tanking everything with your shiny 2.0
Ambrielle is offline   Reply With Quote
Reply

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 07:22 PM.
Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
Ad Management plugin by RedTyger
Skin design and concept by DigitalVB.com