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Tradeskill Cap question

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Old 12-22-2006   #1
Morose
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Tradeskill Cap question

I can't remember, but I seem to recall that the max tradeskill cap was 300 irregardless of a skill mod or not. It displays over 300 with a tradeskill mod, but I can't remember if there is any actual benefit to it?

Can anyone help me confirm or deny?
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Old 12-22-2006   #2
Kudedor
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From the FAQ at www.eqtraders.com:
Quote:
Q: If my skill is 300, would one of these geerlok tools make my skill 315?

A: Yes. Skill-modifying items can take your effective skill beyond the 300 cap on actual skill.
Irregardless is not a word. =D
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Old 12-22-2006   #3
Morose
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Quote:
Originally Posted by Kudedor View Post
Irregardless is not a word. =D
Irregardless, I'll continue to use it. As long as folks still understand what I'm saying, I -ain't- gonna stop =)

Thanks for the info though. I was all over eqtraders for recipes today. Never thought to check the FAQ. Sometimes the easy stuff escapes me...
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Old 12-24-2006   #4
Frael
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It's worth mentioning that even though a tradeskill trophy will take you over the cap, many tradeskill items, notably GM armor, have a hard cap on them so you cannot always benefit from the mod, irregardless of how high your skill is with it equipped.
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Old 12-24-2006   #5
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It's regardless.

Please, no need to repeat someones weird fetish.
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Old 12-26-2006   #6
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Yes they do take your skill over cap.
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Old 12-26-2006   #7
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Ya, its the 95% success rate is all you really need to get to for high trival combines. Anything over a 300 trivial the best you can get to is a 95% success rate. So accually for most 335 combines you can get to the max success rate around 285 with a 8% mod, anything higher is just wasted points/mod.
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Old 01-04-2007   #8
bridge
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sig test..but all you guys are uber...lol
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