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ATK Rating

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Old 03-05-2006   #1
Slayyerr
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ATK Rating

Ok compared to some of the other top warriors on my server. We have the same AA's and same weapons. But a couple have about 50 more atk than I do. How is this possible? Both authentic magelos, but I cannot find where they get the extra atk boost.
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Old 03-05-2006   #2
Shirion
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AC / ATK Formulae adjustments
AC: This value will be added to your total AC
ATK: This value will be added to your total ATK
The above values are used to adjust the formuale that are used for AC/ATK until we find the correct formuale.
Do not provide your base AC/ATK here, just values that you miss when formulae are used
Do not forget to provide accurate skill informations (Offense-Defense-Weapon)


Most people adjust these for their e-peens. When it doesn't need to be done.
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Old 03-05-2006   #3
Tohkin
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Possibly the Sanctity of the Keepers AA? For completing Tier 5 of DoN progression? Otherwise I dunno what it could be /shrug
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Old 03-05-2006   #4
dethvegi1
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The attack cap for war's is 1760. Any higher and they are just messing with magelos =/
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Old 03-06-2006   #5
Tohkin
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Slayyerr's magelo shows him at 355/300 atk and he has the DoDH AA's to raise the cap, yet it's only showing him at 1702atk. There are other warriors he is comparing himself to that have 1760 and he's trying to find out where the difference is from. WHy is he showing at only 1702 atk when he is in fact maxed? I'm stumped~
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Old 03-06-2006   #6
Brokkah Narrow
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Cant check magelos from work but theres a good chance its either the offense skill or weapon skill thats not been set to the cap
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Old 03-06-2006   #7
Slayyerr
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Magelo Profile: http://www.magelo.com/eq_view_profile.html?num=1112332

1802 how?
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Old 03-06-2006   #8
khur sed
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As far as I know, all melee will cap at 1760 attack with max worn attack.

This includes primal procs from primal weapons, any tribute attack and all item attack.

Then, you can add group leader aa attack, spells of various nature.

There are so many attack buffs, and tricks about stacking that it gives me a headache to try and tally them all.
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Old 03-06-2006   #9
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Add &debug=true to the Magelo address.

End of first line : Correction ATK:100
Above the AAs : Correction value for AC: 100

Shirion's post is the section of "Update this character" where you can set those values. It's there so that you can correct rounding errors in the formula or to adjust for things like the 1hs +8% on Blade of the Eclipse.
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Old 03-06-2006   #10
Slayyerr
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By doing that doesn't it take away the auhthenticity?



Quote:
Originally Posted by BerekAB
Add &debug=true to the Magelo address.

End of first line : Correction ATK:100
Above the AAs : Correction value for AC: 100

Shirion's post is the section of "Update this character" where you can set those values. It's there so that you can correct rounding errors in the formula or to adjust for things like the 1hs +8% on Blade of the Eclipse.
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Old 03-06-2006   #11
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Whats the good of having it authentic when it displays your stats wrong anyway =p
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Old 03-06-2006   #12
Shirion
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Quote:
Originally Posted by Slayyerr
By doing that doesn't it take away the auhthenticity?
No. There are ways to work around that.
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Old 03-06-2006   #13
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Actually, I can never get my attack to display correctly since it's too low even with +100 attack added to Magelo. I had wondered for a while if i was just always missing something, since offense and 1hs are set at 270, but even without factoring the extra attack in from the 8% mod on eclipse it's been too low for a long time now. Even with +100 in my magelo I still come out about 20 attack short. 1760 definitely isn't the most attack possible unbuffed, since I sit around 1750 with just +245 attack. On the other hand, I have to use a greater negative modifier to AC to have it in tune with what it is in game; it seems to me that it calculates avoidance as giving more worn AC than it actually does since I have to make adjustments mainly when I add avoidance, but I haven't played around with it too much to check.
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Old 03-06-2006   #14
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Quote:
Originally Posted by Argin
Actually, I can never get my attack to display correctly since it's too low even with +100 attack added to Magelo. I had wondered for a while if i was just always missing something, since offense and 1hs are set at 270, but even without factoring the extra attack in from the 8% mod on eclipse it's been too low for a long time now. Even with +100 in my magelo I still come out about 20 attack short. 1760 definitely isn't the most attack possible unbuffed, since I sit around 1750 with just +245 attack. On the other hand, I have to use a greater negative modifier to AC to have it in tune with what it is in game; it seems to me that it calculates avoidance as giving more worn AC than it actually does since I have to make adjustments mainly when I add avoidance, but I haven't played around with it too much to check.
Only way to get a higher unbuffed attack is in a group or raid setting with Laa. Completely ungrouped / unbuffed it's 1760 @ 300 worn atk.
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Old 03-06-2006   #15
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Quote:
Originally Posted by dethvegi1
Only way to get a higher unbuffed attack is in a group or raid setting with Laa. Completely ungrouped / unbuffed it's 1760 @ 300 worn atk.
SKill mods don't count against worn attack, and the 8% mod on eclipse works out to 40 something attack (not that many wars pushing 300 attack are using that.) So, again, no, 1760 is not the max.
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