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Off hand agro generation

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Old 02-01-2010   #16
Aldier
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Removed

Last edited by Aldier; 02-04-2010 at 12:05 PM. Reason: Removed errant parse data
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Old 02-02-2010   #17
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Quote:
Originally Posted by Aldier View Post
I am getting mostly 2 attempts per second. I get very rare occassions of 3/4/5 when I am guessing is lag in the parse.

This is with a weapon in offhand only... 24555 duration, 6.82 hours...

38457 attempts, 27826 hits (73% accuracy)

1 attempt per sec: 31 (.08%)
2 attempts per sec: 18064 (93.94%)
3 attempts per sec: 644 (5.02%)
4 attempts per sec: 89 (.93%)
5 attempts per sec: 2 (.03%)

(31*1)+(18064*2)+(644*3)+(89*4)+(2*5)=38457

Perhaps not with level, but dual wield skill? I don't know if having a higher dual wield skill increases the power of the offhand or just the frequency with which you succeed in hitting with it. That seems like it would be very difficult for them to scale it by level or skill though.
you end up with ~1.93 swing per round (assuming 24 delay and 95% haste).
couple of things to check :
* what was the level cap when ambidexterity and/or ss was released ?
* which AA/focii did you have in this parse ? your swing rate looks weak...
* if gameparse can give you the exact timestamps where those 3/4/5 attempts occured, you should check them just to be sure that those are lag (after all, maybe we have a very low chance of triple from offhand ?).

Quote:
Originally Posted by Aldier View Post
Another parse but struggling with the math on DB stuff.

Soldier's Striker (in offhand):
55dmg
10 cold dmg
24 delay
20 DB

Non-weapon in primary

Min normal hit = 43
Max normal hit = 488
Max crit hit = 824
reported crit = 816
attack = 2044
avg norm hit = 275
avg crit hit = 465

Switching the weapon from primary to secondary, both parsed with same (0 aa) seems to have only a very small effect and some very strange results.
Quote:
Originally Posted by Aldier View Post
I parsed for a few hours and am having a little trouble with the math.

Soldier's Striker (in primary):
55 dmg
10 cold dmg
24 delay
20 dmg bonus

Non-weapon in offhand

Min normal hit = 51
Max normal hit = 496
Max crit hit = 832
reported crit = 824
attack = 2044
Avg norm hit = 283
Avg crit hit = 474
looks like you have exactly 8 damage difference between main and off hand... which is particularly weird...
* first thing would be to reproduce this parse on live server to be sure it isn't a bug from test.
* secondly... you said 0AA... for both parse ? so this very little difference of damage is without SS ?
* the damage difference being 8... just what the hSTR brings, I would really like to see this same parse without gear (no heroic at all).
* the elemtal damage being subject to mob'sresistance, I think that the max hit may be like a 65 weapon, and the min hit like a 55 weapon... maybe that using weapons without elem damage may be better....
* did you have fero 7 or better worn focii ?
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Old 02-02-2010   #18
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The 2 parses that look very similar were both done with 0 aa. The same weapon, swapping form primary to secondary.

Worn foci = Fero6, Cleave6.

The first parse, Ambidexterity is from SoL (level cap 60) and Sinister Strikes is from GoD (level cap 65). 45% haste item, 50% haste buff, 95% expected haste. Weapon is 24 delay. I had Ambi, Sinister strikes, WA7. I did not get Feroicty aa, but I seem to have lost my notes from it
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Old 02-03-2010   #19
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Quote:
Originally Posted by Aldier View Post
The 2 parses that look very similar were both done with 0 aa. The same weapon, swapping form primary to secondary.

Worn foci = Fero6, Cleave6.

The first parse, Ambidexterity is from SoL (level cap 60) and Sinister Strikes is from GoD (level cap 65). 45% haste item, 50% haste buff, 95% expected haste. Weapon is 24 delay. I had Ambi, Sinister strikes, WA7. I did not get Feroicty aa, but I seem to have lost my notes from it
isn't Ambi, Sinister strikes, WA7 AA ? so claiming those are 0AA parses is wrong :P

* ok so fero 6 worn, et fero 0 AA, wih ambi AA... 1.93 swing per round offhand doesn't look suspicious, would need to be double checked with my calculator to see if it match my current formula, but there is a high chance it does.

* there is indeed most probably a skill increase of dual wield since SoL and GoD... would need my calculator to set the level at 60 and then 65 and then 85 to note down the skill variations. but still, I pretty sure SS is not dependent on skill and or level... maybe that its value has been updated (is someone able to heck all the patch note for a modification of sinister strike ? most probably done when they modified the damage of kick and bash and thus modified the related AA).
other possiblity... out of memory the damage bonus at lvl 65 is 15 (need to be checked)... and thus the difference between mainhand DB and offhand DB for a weapon of delay 24 were 8... which you do have still in your parse... so new hypothesis for SS : it is delay/3.5 + mainhand_DB - mainhand_DB@lvl65
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Old 02-03-2010   #20
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Yoda, he has three parses in this thread.

Reading over it, I assume the WA7, Sinister, Ambi parse is

Quote:
Originally Posted by Aldier
This is with a weapon in offhand only... 24555 duration, 6.82 hours...

38457 attempts, 27826 hits (73% accuracy)

1 attempt per sec: 31 (.08%)
2 attempts per sec: 18064 (93.94%)
3 attempts per sec: 644 (5.02%)
4 attempts per sec: 89 (.93%)
5 attempts per sec: 2 (.03%)

(31*1)+(18064*2)+(644*3)+(89*4)+(2*5)=38457
The no AA parses are

Quote:
Originally Posted by Aldier
Soldier's Striker (in primary):
55 dmg
10 cold dmg
24 delay
20 dmg bonus

Non-weapon in offhand

Min normal hit = 51
Max normal hit = 496
Max crit hit = 832
reported crit = 824
attack = 2044
Avg norm hit = 283
Avg crit hit = 474

Another parse but struggling with the math on DB stuff.

Soldier's Striker (in offhand):
55dmg
10 cold dmg
24 delay
20 DB

Non-weapon in primary

Min normal hit = 43
Max normal hit = 488
Max crit hit = 824
reported crit = 816
attack = 2044
avg norm hit = 275
avg crit hit = 465
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Old 02-03-2010   #21
Aldier
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Sorry, I was unclear.

The first parse you linked that was 6.82 hours and I gave the breakdown of attempts per second had some aa with it. But not all aa.

The 2nd parse and 3rd parses are very similar and were only off by 8 and were both done with 0 aa. Unfortunately when I multiquoted them, it put them in the wrong order that I went back and fixed later but you had already replied. It helped make my comments seem more fluid.
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Old 02-04-2010   #22
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then there is really something that goes wrong in the last two parses... I mean, having a DB so large in offhand without SS opens a lot of questions. best would probably be to redo the parse.
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Old 02-04-2010   #23
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Both parses were run with attack from the npc off... so the one with weapon in primary would get a boost from ripostes (but that would not have any effect on the max/min hits).

Will refresh log...ensure its all reset and run another parse with the weapon in each hand.
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Old 02-04-2010   #24
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maybe that the AA are actually reset only when zoning... so redistributing AA from one parse to another on the fly may be dangerous...
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Old 02-04-2010   #25
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Reran a couple short parses to get the max/min numbers for the weapon in primary and offhand with 0 aa.

82 hstr (expect a DB of 8 increase from hstr).
45% haste item + 60% haste buff. (capped 100% haste.)

Soldier's Striker (1hs in primary)
Dmg: 55
Cold Dmg: 10
Delay: 24
DB: 20
Duration: 6010 (1.67 hours)
DPS: 366

Min normal hit = 52
Max normal hit = 496
Max crit hit = 832
reported crit = 824
attack = 2044
avg norm hit = 284
avg crit hit = 470

Soldier's Striker (1hs in offhand)
Duration: 8289
DPS: 272

Min normal hit = 31
Max normal hit = 476
Max crit hit = 812
Reported crit = 804
Attack = 2044
Avg normal hit = 263
Avg crit hit = 439


Not sure these numbers are accurate.

Last edited by Aldier; 02-07-2010 at 10:24 AM.
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Old 02-07-2010   #26
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I re-copied my character to test server to refresh my weapon cache and give me a few more aa to work with and some new gear.

I forgot to take a snapshot of heroics and just noticed I am now hitting for 1 more damage on my procs.
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Old 02-07-2010   #27
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this is due to the mod3 "Spell Damage" every 4 of it you get +1DM on procs
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Old 02-07-2010   #28
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Running 3 parses, no AA, with Ambi, with Ambi/Sinister. Non-weapon in primary, Soldier's Striker in offhand (55+10cold/24). Attack = 1161 and 83hSTR

With only Ambi:
Damage: 6291588
Duration: 20480
DPS: 301
Min norm hit: 32
Max norm hit: 477
Min crit hit: 110
Max crit hit: 813
Reported crit: 805
Avg norm hit: 263
Avg crit hit: 454

With Ambi and Sinister:
Damage: 7430009
Duration: 23172
DPS: 320
Min norm hit: 44
Max norm hit: 489
Min crit hit: 122
Max crit hit: 825
Reported crit: 817
Avg norm hit: 276
Avg crit hit: 463

Last edited by Aldier; 02-08-2010 at 12:05 PM.
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Old 02-08-2010   #29
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Reran the no aa parse and got the exact same values as with Ambidexterity with a slightly lower dps total which is expected as Ambi only improves your chance to dual wield. Sinister is the one to increase the power of your offhand weapon and it looks to be a constant DB boost of 12 from sinister strikes.
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