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| The Arena Stats and Skills |
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#1 |
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Registered User
Join Date: Aug 2006
Posts: 4
Rep Power: 0 ![]() |
grappling strike vs call of challange
Hello all,
can anyone tell me the big diffrence between grappling strike and call of challange please ? both can pull the mob back and hm ?!... or is good to have both, grappling strike has a to short range as pulling tool, only see what is better, call of challange III has a snare effect , i am not sure, thanks for any hints and tips |
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#2 | |
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WTB a "no fail" taunt that doesn't fail...
Join Date: Aug 2006
Posts: 849
Rep Power: 15 ![]() ![]() |
Quote:
Call of challenge causes the mob to stop running away and continue hiting you. |
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#3 |
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Registered User
Join Date: Aug 2006
Posts: 4
Rep Power: 0 ![]() |
ahh ok, that make sense
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#4 |
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Mister 1.67 AC:HP ratio
Join Date: Sep 2006
Posts: 2,819
Rep Power: 17 ![]() ![]() |
Forceful attraction is a more interesting skill. Too bad it's on the same timer as knuckle snap. Grappling strike and press the attack are used to position the mob. Forceful puts it on a wire to you so you can move it to and fro. Call is what Big said. I rarely use that one.
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#5 | |
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MBA, More Beer Anyone
Join Date: Jan 2005
Posts: 283
Rep Power: 17 ![]() |
Quote:
Kk |
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#6 |
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Veteran User
Join Date: Feb 2007
Posts: 54
Rep Power: 13 ![]() |
One of the best features of Forceful attraction is the fact that it won't wake a mezed mob. You can move groups of mezed mobs closer to the group or into a more favorable position before you wake them. It's our version of an Enchanter lurch.
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#7 |
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Mister 1.67 AC:HP ratio
Join Date: Sep 2006
Posts: 2,819
Rep Power: 17 ![]() ![]() |
Ah didn't realize this. I use it only on certain events anyway, but I really wish it was up all of the time, because when I really need it, it's normally down (knuckle crack or whatever). Still will keep that in mind, thanks!
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#8 |
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Veteran User
Join Date: Apr 2011
Location: North Dakota
Posts: 69
Rep Power: 0 ![]() |
Also forceful is a disc .. guys remember only 1 disc up at a time .
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#9 |
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Veteran User
Join Date: Aug 2011
Posts: 28
Rep Power: 0 ![]() |
it doesnt take the timer like that can do forceful and FS it pops on mob like a debuff
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#10 |
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Mister 1.67 AC:HP ratio
Join Date: Sep 2006
Posts: 2,819
Rep Power: 17 ![]() ![]() |
Ah shit, that's a good point. I'm gonna have to play with that. Note to self, combine Forceful with Flash-Thanks!
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#11 |
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Veteran User
Join Date: Aug 2011
Posts: 28
Rep Power: 0 ![]() |
No prob kaz
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#12 |
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Veteran User
Join Date: Jun 2006
Posts: 109
Rep Power: 14 ![]() |
Warriors should have gotten the SK Hate's Attraction and SKs should have gotten Warrior Forceful. Just makes more sense, we're the single target tanks, they're the AE tanks.
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#13 |
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Mister 1.67 AC:HP ratio
Join Date: Sep 2006
Posts: 2,819
Rep Power: 17 ![]() ![]() |
Good point Yraen!
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