Baadan
04-17-2003, 08:41 PM
Warriors get 11 disciplines, which are special, situational abilities that grant the Warrior a temporary boost in various areas.
They are activated by the /disc disc_name command. Each discipline has a reuse time on it that decreases as you level. To check the remaining reuse time (you can only use 1 disc per reuse time.. so if you use a disc that resets in 15 min, after 15 min you can use any disc, but if you use one that resets in 1 hour, you cannot use any until that hour expires)
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LEVEL 30: /DISC RESISTANT
Duration: 5 minutes.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 30 minutes.
Discipline Description:
This discipline adds +3 to all resistances increasing to +10 at 50th level.
This discipline lasts for 1 minute, and has a base reuse time of 1 hour.
The reuse time for this discipline will decrease as you level.
This discpline sees it's best days on Naggy/Vox Raids when you are not the MT because it gives you a little extra help resisting those nasty AEs and fear spells. As an MT on a Naggy Raid, you will want to use Evasive .
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LEVEL 40: /DISC FEARLESS
Duration: 11 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 40 minutes.
Discipline Description:
Immunity to 'Fear' and all spells that cause 'fear'.
This discipline lasts for 11 seconds, and has a base reuse time of 1 hour.
The reuse time for this discipline will decrease as you level.
I've yet to find a use for this, I guess if a fearing mob is really close to dieing you could use this to make sure you dont get feared away but you'd probably be better of with Charge or MightyStrike anyway.
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LEVEL 52: /DISC EVASIVE
Duration: 3 minutes.
Re-Use Delay: 15 minutes.
Re-Use Delay at Level 60: 7 minutes.
Discipline Description:
The warrior is hit by his opponent less often but also will hit his target less often. This discipline lasts for 3 minutes and has a base reuse time of 15 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
The first useful disc! With a pretty quick refresh this discipline opens up bold new tanking possibilities. Also useful when trying to survive a train.
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LEVEL 53: /DISC CHARGE
Duration: 14 seconds.
Re-Use Delay: 30 minutes.
Re-Use Delay at Level 60: 23 minutes.
Discipline Description:
When using this discipline the warrior will automatically land all attacks against his opponent. In other words he will not miss. This discipline lasts for 14 seconds and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Good for finishing off a mob and for a quick DPS boost. Reuse time is a little long though.
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LEVEL 54: /DISC MIGHTYSTRIKE
Duration: 10 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 54 minutes.
Discipline Description:
When using this discipline all landed attacks will automatically be either Critical Hits or Crippling Blows. This discipline lasts for 10 seconds and has a base reuse time of 60 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Best used when you are in Berzerker mode, this disc is basically eye candy, as the very long reuse time diminishes any practical viability of it.
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LEVEL 55: /DISC DEFENSIVE
Duration: 3 minutes.
Re-Use Delay: 15 minutes.
Re-Use Delay at Level 60: 10 minutes.
Discipline Description:
The warrior takes less melee damage but also deals less. This will not reduce damage taken by the warrior from any form of magic, damage shield, or weapon proc. This discipline lasts for 3 minutes and has a base reuse time of 15 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
The second great disc, this pretty much completes your ability to tank big mobs and is about all that seperates us from the hybrids from MTing. It is starting to lose some of it's previous reliability due to some new tests showing some benefits of Evavise versus very hard-hitting PoP mobs.
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LEVEL 56: /DISC FURIOUS
Duration: 9 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 56 minutes.
Discipline Description:
When using this discipline the warrior will automatically riposte every attack landed on them by the opponent they are facing. This discipline lasts for 9 seconds and has a base reuse time of 60 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
The monk-killer! Use this on an unexpecting monk or rogue with a big damage weapon equipped and they will kill themselves (or badly injure) by eating up your riposte damage.
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LEVEL 57: /DISC PRECISION
Duration: 3 minutes.
Re-Use Delay: 30 minutes.
Re-Use Delay at Level 60: 27 minutes.
Discipline Description:
The warrior will have a greater chance to hit his target but will also have a greater chance of being hit. This discipline lasts for 3 minutes and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Remember evasive? Well this is the opposite.. useful to do more DPS instead of charge/mightystrike since it lasts so much longer.
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LEVEL 58:/DISC FELLSTRIKE
Duration: 12 seconds.
Re-Use Delay: 30 minutes.
Re-Use Delay at Level 60: 28 minutes.
Discipline Description:
When using this discipline all hits landed by the warrior will be for at least four times the base weapons damage. For example: If you used a Short Sword of the Ykesha with a base damage of 8, then you would receive a bonus of 32 damage on every hit for the duration of the discipline. This discipline lasts for 12 seconds and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Yes, this makes your Windblade 200/44. 0.o
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LEVEL 59: /DISC FORTITUDE
Duration: 8 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 59 minutes.
Discipline Description:
When using this discipline the warrior cannot be hit in melee combat. This does not alter in anyway the ability for the warrior to have damage inflicted on them by magical means. This discipline lasts for 8 seconds and has a base reuse time of 60 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Kind of Warrior-Divine Aura, notice though that you can still be hit by spell (and proc) damage, so it's not a foolproof escape to the zone.
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LEVEL 60: /DISC AGGRESSIVE
Duration: 3 minutes.
Re-Use Delay: 27 minutes.
Re-Use Delay at Level 60: 27 minutes.
Discipline Description:
The warrior will do more damage with every blow landed but will also take more damage as well. This discipline lasts for 3 minutes and has a base reuse time of 27 minutes.
Remember Defensive? Well this is the opposite.. another option to Precision to do some more DPS.
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Why doesn't mine get a sticky like Dima's did? :(
They are activated by the /disc disc_name command. Each discipline has a reuse time on it that decreases as you level. To check the remaining reuse time (you can only use 1 disc per reuse time.. so if you use a disc that resets in 15 min, after 15 min you can use any disc, but if you use one that resets in 1 hour, you cannot use any until that hour expires)
---------------------------------------------------------------------------------------------------------------
LEVEL 30: /DISC RESISTANT
Duration: 5 minutes.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 30 minutes.
Discipline Description:
This discipline adds +3 to all resistances increasing to +10 at 50th level.
This discipline lasts for 1 minute, and has a base reuse time of 1 hour.
The reuse time for this discipline will decrease as you level.
This discpline sees it's best days on Naggy/Vox Raids when you are not the MT because it gives you a little extra help resisting those nasty AEs and fear spells. As an MT on a Naggy Raid, you will want to use Evasive .
---------------------------------------------------------------------------------------------------------------
LEVEL 40: /DISC FEARLESS
Duration: 11 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 40 minutes.
Discipline Description:
Immunity to 'Fear' and all spells that cause 'fear'.
This discipline lasts for 11 seconds, and has a base reuse time of 1 hour.
The reuse time for this discipline will decrease as you level.
I've yet to find a use for this, I guess if a fearing mob is really close to dieing you could use this to make sure you dont get feared away but you'd probably be better of with Charge or MightyStrike anyway.
---------------------------------------------------------------------------------------------------------------
LEVEL 52: /DISC EVASIVE
Duration: 3 minutes.
Re-Use Delay: 15 minutes.
Re-Use Delay at Level 60: 7 minutes.
Discipline Description:
The warrior is hit by his opponent less often but also will hit his target less often. This discipline lasts for 3 minutes and has a base reuse time of 15 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
The first useful disc! With a pretty quick refresh this discipline opens up bold new tanking possibilities. Also useful when trying to survive a train.
---------------------------------------------------------------------------------------------------------------
LEVEL 53: /DISC CHARGE
Duration: 14 seconds.
Re-Use Delay: 30 minutes.
Re-Use Delay at Level 60: 23 minutes.
Discipline Description:
When using this discipline the warrior will automatically land all attacks against his opponent. In other words he will not miss. This discipline lasts for 14 seconds and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Good for finishing off a mob and for a quick DPS boost. Reuse time is a little long though.
---------------------------------------------------------------------------------------------------------------
LEVEL 54: /DISC MIGHTYSTRIKE
Duration: 10 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 54 minutes.
Discipline Description:
When using this discipline all landed attacks will automatically be either Critical Hits or Crippling Blows. This discipline lasts for 10 seconds and has a base reuse time of 60 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Best used when you are in Berzerker mode, this disc is basically eye candy, as the very long reuse time diminishes any practical viability of it.
----------------------------------------------------------------------------------------------------------------
LEVEL 55: /DISC DEFENSIVE
Duration: 3 minutes.
Re-Use Delay: 15 minutes.
Re-Use Delay at Level 60: 10 minutes.
Discipline Description:
The warrior takes less melee damage but also deals less. This will not reduce damage taken by the warrior from any form of magic, damage shield, or weapon proc. This discipline lasts for 3 minutes and has a base reuse time of 15 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
The second great disc, this pretty much completes your ability to tank big mobs and is about all that seperates us from the hybrids from MTing. It is starting to lose some of it's previous reliability due to some new tests showing some benefits of Evavise versus very hard-hitting PoP mobs.
---------------------------------------------------------------------------------------------------------------
LEVEL 56: /DISC FURIOUS
Duration: 9 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 56 minutes.
Discipline Description:
When using this discipline the warrior will automatically riposte every attack landed on them by the opponent they are facing. This discipline lasts for 9 seconds and has a base reuse time of 60 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
The monk-killer! Use this on an unexpecting monk or rogue with a big damage weapon equipped and they will kill themselves (or badly injure) by eating up your riposte damage.
---------------------------------------------------------------------------------------------------------------
LEVEL 57: /DISC PRECISION
Duration: 3 minutes.
Re-Use Delay: 30 minutes.
Re-Use Delay at Level 60: 27 minutes.
Discipline Description:
The warrior will have a greater chance to hit his target but will also have a greater chance of being hit. This discipline lasts for 3 minutes and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Remember evasive? Well this is the opposite.. useful to do more DPS instead of charge/mightystrike since it lasts so much longer.
----------------------------------------------------------------------------------------------------------------
LEVEL 58:/DISC FELLSTRIKE
Duration: 12 seconds.
Re-Use Delay: 30 minutes.
Re-Use Delay at Level 60: 28 minutes.
Discipline Description:
When using this discipline all hits landed by the warrior will be for at least four times the base weapons damage. For example: If you used a Short Sword of the Ykesha with a base damage of 8, then you would receive a bonus of 32 damage on every hit for the duration of the discipline. This discipline lasts for 12 seconds and has a base reuse time of 30 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Yes, this makes your Windblade 200/44. 0.o
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LEVEL 59: /DISC FORTITUDE
Duration: 8 seconds.
Re-Use Delay: 60 minutes.
Re-Use Delay at Level 60: 59 minutes.
Discipline Description:
When using this discipline the warrior cannot be hit in melee combat. This does not alter in anyway the ability for the warrior to have damage inflicted on them by magical means. This discipline lasts for 8 seconds and has a base reuse time of 60 minutes. The reuse time for this discipline will decrease as the warrior gains additional levels.
Kind of Warrior-Divine Aura, notice though that you can still be hit by spell (and proc) damage, so it's not a foolproof escape to the zone.
---------------------------------------------------------------------------------------------------------------
LEVEL 60: /DISC AGGRESSIVE
Duration: 3 minutes.
Re-Use Delay: 27 minutes.
Re-Use Delay at Level 60: 27 minutes.
Discipline Description:
The warrior will do more damage with every blow landed but will also take more damage as well. This discipline lasts for 3 minutes and has a base reuse time of 27 minutes.
Remember Defensive? Well this is the opposite.. another option to Precision to do some more DPS.
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Why doesn't mine get a sticky like Dima's did? :(