View Full Version : Darkblade of the Warlord Parse
Torrin
10-01-2003, 07:48 PM
10/21 EDIT: added strikethrough parses
Each parse was 8 hours in length. Non-stop swinging. 305 Dex. Silver Bracelet of Speed for haste (41%). 1494 atk. All AAs. No buffs. +10 Combat effcts. Target was Bella Helsin, one of Katta's bankers. Attacked from behind.
Darkblade + 7/29 1hb
====================
Slashes: 20,675; 14,673 hits (71%) + 6,002 misses
Crushes: 21,049; 15,058 hits (71.5%) + 5,991 misses
Darkblade Dmg: 2,308,075 (148,900 from non-melee)
Darkblade DPS: 80.141
- Anger DPS: 5.17
Crush Dmg (not that anyone cares): 391,508
Crush DPs: 13.59
"face contorts with anger": 1359 (2.831 procs per minute)
"You unleash a flurry of attacks.": 396
Darkblade + BoC w/ Ykesha augment
=================================
Slashes: 50,630; 35,939 hits (71%) + 14,691 misses
Damage delt: 3,506,755 (208,825 from non-melee)
DPS: 121.76
Crits (melee): 2966
"face contorts with anger": 1313 (2.735 procs per minute)
"face contorts with rage": 526 (1.096 procs per minute)
"Ykesha": 499 (1.04 procs per minute)
"You unleash a flurry of attacks.": 328
Augmented Blade of War (for comparison)
========================================
Slashes: 23071; (16239 hits (71.5%) + 6832 misses)
Damage delt: 3,485,948 (132,500 from non-melee)
Total DPS: 121.04
- Ykesha DPS: 4.6
"You unleash a flurry of attacks.": 422
"face contorts with rage": 996 (2.075 procs per minute)
"Ykesha": 987 (2.056 procs per minute)
Combined proc rate
-------------------------
Darkblade + BoC: 4.871 procs per minute
BoW: 4.131 procs per minute
Riposte Parse
==========
Same as above, only attacked the NPC from the front.
Note: from my observations, not all ripostes are indicated with "You try and hit soandso, but soandso ripostes!" So I included every hit against me, along with riposte messages. This NPC does not attack back other than ripostes. I have noticed the same thing on mobs that do attack back, so I do not believe it to be unique to this NPC. The extra hits appear to scale with the hits that are marked regardless.
Darkblade + Augmented BoC
-------------------------------------
Slashes: 50,796; 34,522 hits (69%) + 16,274 misses
Dmg Taken: 20,751
Dmg Delt: 3,405,598
DPS: 118.25
"ripostes": 621
"tries to punch YOU": 813
"punches YOU": 339
"face contorts with anger": 1377
"face contorts with rage": 526
"struck by the force of Ykesha": 528
"You unleash a flurry of attacks.": 353
"strike through your opponent's": 98
Augmented BoW
---------------------
Slashes: 23,134; 15588 (68.6%) hits + 7546 misses
Dmg Taken: 9,173
Dmg Delt: 3,335,086
DPS: 115.8
"ripostes": 318
"tries to punch YOU": 431
"punches YOU": 154
"face contorts with rage": 1071
"struck by the force of Ykesha": 969
"You unleash a flurry of attacks.": 391
As you can see, dual wielding with a darkblade and a 20 delay weapon resulted in roughly twice as many ripostes compared to wielding a BoW.
Strikethrough Parse
==============
Look above for the 5% strikethrough parse to compare. Note that the 5% parse had 10 combat effects. This one was with 25.
Darkblade w/ anger 3 + BoC w/ Ykesha augment, 25 combat effects, 10% strikethrough
-----------------------------------------------------------------------------------
Slashes: 50,673; 34,380 hits (69%) + 16,293 misses
Dmg Taken: 20,631
Dmg Delt: 3,436,688
DPS: 119.33
"ripostes": 596
"tries to punch YOU": 829
"punches YOU": 348
"face contorts with anger": 1507
"face contorts with rage": 1615
"struck by the force of Ykesha": 568
"You unleash a flurry of attacks.": 370
"strike through your opponent's": 228
Mahulk Keras
10-02-2003, 01:33 AM
What jumped in my face is the 30% more flurry with BoW. Both parses are 8 hours long right?
Jateki
10-02-2003, 08:48 AM
First off, thanks for posting your results. The thing that's standing out to me is huge difference in the amount of pure hate. Just looking at main hand procs and then dual wield compared to using a two hander.
Darkblade Procs - 1,313 * 650 = 853,450 Pure Hate
BoW Procs - 996 * 700 = 697,200 Pure Hate
----------
156,250 (22.4%)
Darkblade + BoC - 1,221,650 Pure Hate
Blade of War - 697,200 Pure Hate
-------------
524,450 (75.2%)
And all the Wizards rejoiced.
Kilaara
10-02-2003, 09:17 AM
Jateki the numbers are nice but the mobs ist not interested in numbers.
So you grab aggro fast or not .. thats the real question in exp groups .
So you grab aggro and hold it thats the question on raids.
And when the Darkblade isnt real better at both parts it isnt better than a BoW.
When I use my DW combo BBotE and Hategiver I put the BBotE in Main hand cause it procs like mad. Maybe over all the 700 hate from the HG is more than the 95 dd/Stun of the BBothE but the BBotE will give me more and therefore also earlier procs with better aggro in the beginning.
When you have the aggro it may be nice to have some more aggro but when you do not loose it with a BoW the more aggro of a Darkblade is something for statistics.
Torrin
10-02-2003, 09:25 AM
Yes both parses are 8 hours in length to the second.
About flurries: Flurries are procs as far as the game is concerned. Procs not from the weapon only come from the primary hand. (i.e. pestilence shock) 1h weapons have a lower proc rate than 2h, hence the fewer flurries dual wielding. Flurries are also affected by the combat effects time mod.
As for the difference in aggro between my BoW and Darkblade setup: It isn't as big as you think for a few reasons.
First off, the dps aggro dual wielding just seems less than 2h. The damage may be the same, but 2h wielders constantly aggro over me until I proc. This will be mitigated or eliminated when I get a time weapon off-hand though. (hopefully eliminated)
Second, Force of Ykesha procs twice as often from my BoW compared to my off-hand BoC. I havn't tested the proc rate of pestilence shock with my dual wield setup, but it should also be lower dual wielding.
Third, Anger does not seem much more (if any more) aggro than EB. Last night doing missions, one early proc of Anger did not aggro off the mobs the shaman just slowed.
So far my opinion of the Darkblade is that it is better aggro in the long run, but less aggro in the short term. Frankly, I'm not sure its worth it over an augmented Blade of War without type 8 augments. If Sony does not put in type 8 proc augments, I will proc Anger in RL.
On a side note, be careful buying multiple proc augments. I had a nasty surprise last night trying to loot my corpse-- I couldn't pick up the bag containing my Blade of War. The augments are lore, but the game will still let you buy and apply multiples. Now I get to make a corpse every week to hold it. Sure makes comparing weapon setups difficult. Thanks Sony.
Hean the Mad
10-02-2003, 10:02 AM
How much hate is the Ykesha proc? BoW augmented with it has about double the proc rate.
And because I was curious I did my own parse against Bella Helsin banker in Katta.
Parse was 418 minutes. Atk 1427. Str 305. dex 295. AA all offensive except only crit 3 no Ingenuity. Haste Flowing Moss Mantle (41% I believe)
Augmented Blade of War (Slimestone Fragment of Dread)
========================================
Slashes 19807 (Hits 13981 (70.6%) Misses 5826 (29.4%))
Damage : 2,851,846
dps: 113.76
Ykesha portion of dps: 3.84 (771 hits*125 No resists)
per minute
Enrage 835 1.997687308
Flurry 349 0.834961522
Ykesha 771 1.844571155
Critical 1011 2.418756729
I will try and remember this time to do parses when i up my crits. Alwas was curious how much any AA helped.
Edit: fixed dex and added line for Ykesha dps
Jateki
10-02-2003, 10:12 AM
I posted on a similar thread listing my two set ups. I'll post them again here for reference. I now have all my offensive AA maxed. I get a hell of a lot of procs with both. More with dual wield though.
Vanazir, Dreamer's Despair - 100dd/27AC debuff
DMG: 60 DLY: 38 DPS: 31.84
Symbol of the Planemasters - 75dd/Stun 0.0 Sec/65
Darkblade of the Warlord - 100dd/Stun 0.0 Sec/65 and 650 Hate
DMG: 38 DLY: 35 DPS: 22
Symbol of the Planemasters - 75dd/Stun 0.0 Sec/65
The Rotting Fist - 40dd/24 per tick dot
DMG: 16 DLY: 20 DPS: 16.5 Magic DMG Disease: 1
And I add the following augment:
Silver-Flecked Crystal of Agony - Rujarkian Bile - 125dd
I don't any aggro problems with either of these. I'm not having any trouble with initial aggro at all, and I don't have trouble with long term aggro either. It's just not happening, I don't know how else to say it.
In xp situations I'm able to aggro the mob off the puller on the incoming without any trouble. I'm not even shooting any arrows at it to peel. As soon as it's in range, it's on me. We have a few mobs mezzed in camp and I break the mez and gain aggro without any trouble. In situations where a mob is being offtanked, I'm able to gain aggro with a couple of taunts. If a early slow or tash pull aggro, I get it right back.
In raid situations I'm able to gain aggro initially or on a tank switch with an area taunt. I don't lose aggro until the mob is dead, I'm dead or the next tank comes in and hits area taunt. I'm not losing aggro once I have it either. In fact when someone does manage to over nuke like say on a tier 1 trial, the mob summons their ass and beats them down and everyone laughs.
I'm not trying to say one is better than the other in any way. I'm saying I'm not having any trouble myself. To me it was always more of a question of whether or not I would be able to survive the increased riposte damage from dual wielding and I think I can. Right now I'm using the Vanazir for dps and the Darkblade for aggro. I'm usually averaging +150ish dps with the Vanazir and about 140ish with the Darkblade combo. The more I use the Darkblade, the more I like it. The other warrior on Lany's with Darkblade uses a Bloodfrenzy with it. Damn, that one hell of a combo no matter how you look at it.
Different strokes for different folks. There’s more than one way to skin a cat. I just wanted to post my experience with these two fine weapons.
Peace-
Torrin
10-02-2003, 10:52 AM
Vanazir aggro is poor in my opinion.
My post was comparing an augmented BoW to my Darkblade setup. Augmented BoW >>> Vanazir.
I have some aggro issues before the first anger proc. Had a shaman and a wizard die from the boss in a normal LDoN mission last night before I got a proc off, which is unheard of in my nearly 100 missions when I was using a BoW. This is with a Raex BP, too. (of course I didn't shield the wizard or area taunt to be evil)
Brutul
10-02-2003, 11:38 AM
The thing I found interesting about this was the DPS. Even with a crap offhand (by time standards), the Darkblade equals the BoW. Put an EoE, Hammer of Crushing Waves, or Sword of Primordial Power in the offhand and it would easily surpass the BoW in DPS.
I thought the reason that everybody talked down the Darkblade was because it's DPS was too low for initial aggro. This is obviously not true.
And if your wizard and shaman die on a normal assassination boss while you're using a DBotW and Raex bp then all three of you and your healer must have been afk. For chrissakes, I have done normal LDoN assassinations using WMBS (exp group dropppable weapon, no proc) and never had anyone die because I couldn't get aggro. Seriously, that makes me question everything you have said.
Splaktar
10-02-2003, 11:56 AM
Vanazir aggro is poor?
Odd our war who has it can't use it for DPS because it overaggros too much.
Our SK/Pal who have it over aggro all the time, and often end up dead.
Our other wars use EoE/ED, BoW, Augmented BoW, ED/EoE, and EoE/SoPP. No DBotW now in like 8 kills.
We also just got our first Raex BP, and our war with it has been over aggro'ing a lot lately too :P With EoE/SoPP or EoE/AoE.
Trolkin
10-02-2003, 12:08 PM
I love vdd, i have 0 trouble gaining, and holding aggro. The dps aggro alone on it is pretty crazy, i find unless another warrior procs there 1handers alot(most the warriors in my guild all have EOE, they drop like water+ed's and so on), i easily hold aggro over any of them if they don't proc alot. VDD still has a solid proc, im not sure exactly how much aggro it is, but it seems to be a good bit, id say around half a rage proc. As i said i love vdd, it gets good aggro, ESP at first, i always seem to hold aggro even threw enrage, never lossing it, low riposte's, great dps, good stats for a 2h.. i can't see myself trading it in for darkblade, and def not for bow, esp after aug type 8's come out. Just thought id post to defend vdd hehe.
Torrin
10-02-2003, 12:23 PM
Before I got a BP or darkblade or Ykesha augment, I was aggroing off the Vanazir wielding MT using my BoW nearly every single time. After my augment, my BoW became COMPLETELY unusable if I was not MTing. I'd wield a plankton until 60%, switch to BoW, and aggro after 10 seconds.
Let me put it this way: with an augmented BoW, tanking Tallon, with no bard, eating at least 3 disease barbs (60% less aggro), my wizards were able to go OOM in a 4 minute tallon kill. This did not happen with a Vanazir wielding MT. Wizards said it was like night and day.
Vanazir is better aggro until the first proc. Then its not.
Darkblade is better dps than a BoW, yes. However like I said, dual wield dps aggro just seems less. The proc rate on a darkblade is great though.
Trolkin
10-02-2003, 12:30 PM
Well i don't agree with what you say at all about VDD aggro.. both hean and another warrior in my guild use bow's for DPS.. and never pull off me when im tanking, let alone my wizards blow tz up in time without any problems.
But i do agree about 2h dps seem's to generate far more aggro then duelwield dps, and i am also unsure why that is*which is another reason my vdd seem's to build huge aggro, after a couple minutes of fighting, the mob is solidly on me, no turning on anyone, till another warrior ae taunts.
Splaktar
10-02-2003, 12:50 PM
Torrin,
Does your warrior MT with his VDD have all the same AAs and such as you? Just making sure you weren't pulling aggro because you have more atk, more offensive AAs, and combat effects mod, etc and he doesn't....
Furor
10-02-2003, 01:37 PM
You should use a different type of weapon in offhand (Blunt/Pierce) so you can distinguish precisely between the two.
And yes, a DBoTW and EoE puts out about 30 more DPS than a BoW IIRC. I'll have to check my own parses to be certain.
Of course it's a DW combo and therefore can be quite lethal when MTing due to induced spikes.
In short, it needs to be made a 2hander, Rallos Axe model with a ratio along the lines of 50/28 or 52/30 at the worst.
Splaktar
10-02-2003, 01:58 PM
Yeah, I agree there. I've been wondering why there's not a better 2h'er for MT'ing in Time. It just doesn't make sense to me. VDD seems reasonable, but it seems like there should be something specifically for Wars, that is a little better than VDD.
I guess SoE just decided that we all must use DBotW + RZ shield and never should use 2h or dual wield again... which about 99% of warriors hate.
Jateki
10-02-2003, 04:30 PM
Jateki the numbers are nice but the mobs ist not interested in numbers.
I missed this earlier, sorry. I'll respond now. The mobs most certainly care about numbers. The entire game of Everquest is built around numbers. I assumed everyone realized this. If you ever doubt the power of pure hate spells in EQ, find yourself a SK and have him chain cast Terror of Thule on a mob that you tanked with your best weapons for 50%. When you get done with that, have a Pally pull aggro off you in the same situation. It's amazing how much zero damage aggro these two classes can create.
I like Furor's idea as well.
Phantron
10-02-2003, 05:17 PM
VDD has better ratio than just about any other weapon in the game right now so of course it has better aggro based on its DPS. The proc is definitely less than an Enraging Blow so over the long run you end up with less aggro since the procs on EB/Anger eventually catch up, but VDD is great for initial aggro since it is not as dependent on getting procs to establish aggro. You can hold aggro with VDD, but it'd require other people watch their aggro, especially other warriors.
Grimmlokk
10-02-2003, 08:03 PM
Maybe 2H dmg agro vs. 1H dmg agro works like wiz nukes. I can blast with draughts and rains and spears basically non-stop when I play wiz. But go too far with big nukes(SoS/SoM) you get summoned. Bigger hits = more agro basically what me thinkin.
Zynth
10-03-2003, 02:34 AM
ok, this might sound totally n00bish and i really have no basis of comparison since i'm not anywhere near getting to time yet, but would it be too far fetched to assume that DBotW might of been designed for use with one of those FB shield?
Phantron
10-03-2003, 03:25 AM
Does furious bash actually work on procs? I never heard anything conclusive. Obviously if it did not work then using a shield would be a bad idea, but even if it did, it's not clear to me getting 70% more aggro on your Anger procs is worth not using a second weapon at all.
Torrin
10-03-2003, 03:51 AM
I used a BoC in my first parse because that is the weapon I am/will be using for awhile, and my parses are huge, so I can only do one a day. I parsed it with a 1hb offhand this morning. I added the results to the first post in this thread.
EmiliaEQ
10-03-2003, 05:00 AM
DBoW = 1359 Stuns + 1359 Anger (650agro)
DBoW = 1313 Stuns + 1313 Anger (650agro)
BoW+Aug = 987 Stuns + 996 Hate (700agro)
1300 Stun/Anger vs 1000Stun/Hate
So actually we can assume safely the Darkblade on its own puts out
more pure hate than an augmented BoW.
Adding an EoE, or even better an augmented non time offhander
should probably ridiculise BoW agro wise. The same should be true for DPS.
It should build up slower but with head starts & AE taunt we
only need snap agro for offtanking & XP groups.
Anyone else thinking Ifrir/SoPP/Coir +760Ykesha just became the be best
offhander in the game after BF+760Ykesha ?
Torrin
10-03-2003, 10:54 AM
I can tell you right now that a darkblade alone will come nowhere near an augmented BoW's aggro. You are neglecting DPS aggro, and are assuming the fact that the stun portion of the Anger proc "stacks" with the hate from the +hate component. From my experience, 1 anger does not equal 1 Ykesha + 1 EB. I'm beginning to wonder if anger is merely 650 hate. (would love to see a dev answer this one. its really hard to tell)
With a good offhand, the two combined will be more hate over time though. Whether its worth spending the DKP on two time weapons and eating the extra ripostes is debatable. Until type 8 weapon augments are found, my opinion will be "no." Augmented BoWs are just incredible. Especialy since they are so easily obtained.
Thorbadin
10-03-2003, 12:44 PM
Yeah, I think Torrin is right on the hate thing. Only a conjoncture, but we know that individual effect can have any hate the dev want (that it's not related to the actual dmg, but a fixed amount for resist, crit, etc).
I'm not sure about the anger proc, maybe the stun do add something. But if it was really a full stun + 650 hate, the aggro would be insane. I mean in the range that you proc, it's on you no matter what (like a slow). We know it's not the case, a anger proc does not necessarily mean aggro if other tanks are using other aggro method.
Anyway, just babling.
Thorbadin
Triton
Remf da Troll
10-03-2003, 01:50 PM
Hi all-
Just made a post in the bunker, hadn't seen this thread yet... any chance someone could compare the AUGUMENT proc rate for a "normal" weapon like a BoC vs. an "enhanced" proc rate weapon like a BF?
I.e. since the weapon, not the proc, has the modifier (BF vs. BoC base proc rates), does the enhanced proc rate of the weapon affect the proc rate for auguments ON that weapon? (also need to test for buff-type procs like call of sky, etc...).
RdT.
Thorbadin
10-03-2003, 03:02 PM
They are independant. They have to be cause on some of the clerics hammer the number of proc would be ridiculous if not.
They should be depedant on weapon type thought, but that seem to be the case witht he augmented Bow.
Thorbadin
Triton
Torrin
10-03-2003, 07:49 PM
Adding an aug to a weapon will SLIGHTLY DECREASE the proc rate of the original weapon's proc. It was stated by a Sony representitive that a weapon cannot proc more than once a hit, and it seems to check for the augment proc first. However the decrease is so small, you won't even notice it. I'm not even sure why I posted this.
Grimmlokk
10-03-2003, 10:27 PM
Ummm, completely untrue. 100% Confirmed it checks for a weapons innate proc before augment/buff procs.
SK Thread with good testing (http://forums.shadowknight.org/showthread.php?s=&threadid=17030)
Ranger thread with good testing (http://forums.interealms.com/ranger/showthread.php?threadid=28950)
There's a monk one too but I don't feel like digging it up. Anyways proc order is checked this way. Innate > Augment > Buff
Absor even confirmed innates get 1st check and rest are ignored if they proc.
=================================
Aside from all that, the thing that jumped out at me originally was the DB proc rate, definately appears to be tweaked up like Bloodfrenzy(Little lower, .3 less PPM). So that's nice at least, not just the usual ~2 per minute.
Torrin
10-04-2003, 07:11 AM
Hmm. I'll take Absor's word for it. However my 8 hour parse with an augment resulted in less EB procs than all 3 of my parses without the augment, and even less than one of my parses without my +10 combat effects.
The ranger parses were WAY too short to prove anything more than augments may only reduce primary procs by a small amount, if at all. The SK did no tests with isolated procs. Although his results did suggest Absor is correct, its not real proof.
I will yield and say my conclusion was the result of 40 hours of parsing not being adequate enough to evade the gayness of EQ's RNG. This is good news, I'd rather not lose any EB procs for Ykeshas.
Torrin
10-06-2003, 10:42 AM
Added riposte parses. See first post.
Thorbadin
10-06-2003, 01:04 PM
Pretty cool.
I'm a bit surprised at the results thought.
But I guess it even out with the 20 dly off-hander. The dark blade alone should take less riposte then bow, but add a fast off-hander and you can get the results you have now.
Also the reason you don't always get the "riposte" message is probably because of tactical mastery, you hit throught the riposte but don't see the message.
Nice work.
Thorbadin
Triton
Brutul
10-06-2003, 01:35 PM
Originally posted by Torrin
I'm beginning to wonder if anger is merely 650 hate. (would love to see a dev answer this one. its really hard to tell)
It's not hard to tell at all, just read the SPDat file. It's not the devs telling us it has a stun, it's the spdat, and the spdat don't lie.
Solinar
10-06-2003, 01:56 PM
Lucy is not perfect at parsing the spdat. There are categories that lucy does not know how to interpret. Is this one of them? I dunno, its possible that the stun portion of anger doesnt cause aggro for whatever reason, and that the spells aggro is limited to 650 hate.
Splaktar
10-06-2003, 03:28 PM
You do get a riposte msg with TM. The only reason/Time you don't get the riposte msg is with Strikethru. And this is a factor since the DBotW has Strikethru 5%.
So you actually got:
1152 ripostes with DBotW/BoC
and
585 ripostes with BoW.
It still comes out to be about 2x as many ripostes though. 567 more ripostes with 1h.
Thorbadin
10-06-2003, 04:39 PM
Hmm maybe. It's been a while since I've paid attention to that.
The hate value of a spell is case by case, and as far as we know, there is no way of finding the real value except in the case of simple straight hate effects that tell us it adds 650 hate. It's most probably server side if not someone would have hacked it by now.
Manaburn, lifeburn and stuff like that do an absurb amount of dmg for 0 aggro or so. On the opposite, strike of solusek do a very high amount, even for the dmg done.
Anyway, so aggro is a case by case basis and not something you can find in the spelldat. (I really doubt that it's "effect" based if not bash and stun kick would be uber aggro (maybe it should) but it's not).
It's very possible that anger is 650 aggro only. It's also possible that it's 650 + stun aggro + dd aggro or something in between. In that case, with a like 2.6 or so proc per minute, that weapon should be godly aggro. I mean, if it was straight aggro from those 3 effects, an augmented blade of war proc would do like 30% less hate from proc then the Dark Blade only, and you have the possiblity of an augmented bloodfrenzy for off-hand too. This would be the best aggro combo by far, far, but that's not what we seem to see.
My take is dark blade aggro is pretty good. Main reason for that is the 2.6 or so proc rate min, which is nearly double what normal 1-hander seem to have and more then standard 2-handers (like BoW).
Thorbadin
Triton
Torrin
10-06-2003, 07:49 PM
My BoW doesn't have strikethrough. But I agree with your numbers, Splaktar
Sarelin
10-07-2003, 05:23 PM
There's a trick to looting 2 weapons with the same augment.
1. Loot any bagged ones first.
2. If there are 2 on the corpse not bagged already, loot one, bag it, loot the other, equip it, take the first back out of the bag, equip that too.
Timmok
10-07-2003, 05:54 PM
Absor posted on the SK boards that that looting "feature" would be fixed in the coming patch.
KhalimBloodhelm
10-11-2003, 11:00 AM
OK, Now we have the important Question!! Type 8 Augments have been found, all the same as type 4 augments. Same prices I beleive also. Here's my question to all of you.
What would be better Aggro:
BoW augmented with Anger 3 (600 Hate)
DBotW w/Anger 3 + EoE (or other similar proc/ratio weap) w/ Anger 3
Vanazir w/Anger 3
Now a seperate question: Which of those would be the better TANKING weapon. In terms of benefiting the whole raid? Taking into account especially ripostes. I'm also curious, since ripostes are so much more with 1 1h weapons, how much more parries do you have? Maybe the increased number of parries (reducing total damage taken) would balance out the increased number of ripostes?
Also curiuos what the mob you were testing on hits for max and min, so like, how many ripostes would that translate to in a 3-5 minute Time fight, and how much more dmg for that 3-5 minute Time fight, with mobs hitting from 1-3k in dmg.
I ask because my guild is at this point entering Phase 5 of Time. We have about a bit more than half our warriors without BoW (most using either BoC and BF or BoC and GBoS or something else) Last night first warrior got Vanazir. There are at least 2 guilds behind us (lower elemental level) competing heavily for BoW's from RZtW, and the chance of us being able to get those for our warriors any time in the near future is very small, considering our priorities now lie in Time and upper elemental mobs. So I'm wondering if its going to be better using Vanazir, holding out for BoW, or using something like EoE and DBoTW.
Also take into account that I am not MT a whole ton, so mostly TMing, offtank, backup, or just DPS. Thanks for the info in advance.
Torrin
10-12-2003, 10:29 AM
Get a Vanazir with Anger 3.
Unless they upgrade the Darkblade, it will remain in my backpack forever.
A Darkblade + EoE and two Anger 3s might do a little more aggro over long periods of time, but in the short term, 2h dominates. Dual wield with any setup is not worth it currently, IMO. I hate it, but I'm not going to wield an inferior weapon just because its our "uber time weapon."
It needs to be made a 2h, BADLY.
As for my riposte parses, the only way I could get an 8 hour parse was to attack a green mob. I merely intended to show the rate of ripostes, not damage. Just remember darkblade + EoE is double the ripostes of a BoW and use some judgement to estimate with different weapons.
EmiliaEQ
10-12-2003, 03:25 PM
So .... BoW > Vazanir > SEWS + Anger3.
The only use of DBoW is to inflate magelo penis size, and
a total waste of DKP if you have a BoW.
Thats all i wanted to know :) thanks
KhalimBloodhelm
10-12-2003, 03:28 PM
I'm thinking that Vanazir with Anger 3 might be > BoW with Anger 3 =P
Amazing DPS + Pure hate proc + AC debuff and DD (a la Frostbringer oldschool) = > pure hate? maybe.
Torrin
10-12-2003, 08:17 PM
After grouping with some warriors in my guild with Vanazirs, I would agree that the auged Vanazir has a slight edge over auged BoW.
I am also convinced more than ever that melee aggro is much more valuable than proc aggro, especialy since esentialy any weapon can now get EB. Right now, Vanazir has the highest melee aggro for warriors.
When you taunt a mob, until your next proc, the only thing that carries you is melee aggro. You can use a vanazir and aggro more immediately, or dual wield, aggro less, and get your next proc in average of 13 seconds instead of 15. I'll take the 2h.
Splaktar
10-14-2003, 05:00 PM
Reposting this here as it's also related to this discussion.
5 hours, 14 minutes.
Unbuffed, VDD + 100 Ykesha Aug, 1389 ATK, 267 Dex, 285 Str. Not many offensive AAs: PB1, CF1, Ing1.
DPS: 111
Hit%: 71.4%
Procs: 1203
Procs Per Min: 3.83
Proc DPS: 6.43
Ykesha: 565 PM: 1.8
Nightmares: 638 PM: 2.0
Critical Hits: 344
Crits Per Min: 1.1
Crit DPS: 7.0
Critical blasts: 14
Critical blasts Per Min: 0.45
It does appear that your Combat Effects makes a signifigant increase in Procs.
It also shows that Hean's AAs, plus 40 extra ATK, put him just 2 DPS over me, even though VDD has a better ratio (by 0.07) and 3 extra damage bonus. But seeing that the ratio isn't all that much better, and that's about 50+ AAs... it seems like his DPS should be higher...
Torrin got about 10 DPS higher with his BoW, than I did with VDD. But again most of that can be attributed to him having 100 ATK more than me. Thus apparently 50+ AA points in offensives = approx 0.07 gain in 2h ratio + the higher damage bonus from going from 32 (37 damage bonus) to 38 delay (40 damage bonus).
Also of note is that I think both Hean and Torrin were using the 125 Ykesha, and me the 100. Though this is mostly a negligible difference.
One thing for sure that is obvious though, is that the unbuffed DPS would be much lower on another 'exp' level NPC. You'll never get a 70%+ hit% on exp mobs and not all exp mobs will give you zero resists on procs. Still a good target for testing AAs and different weapon combos.
My other post shows that I got about a 8 DPS increase from the recent Time upgrade where I gained 80 ATK. And in many past parses it's generally seen that for warriors you gain approx 10 DPS for 100 ATK from Avatar.
Trolkin
10-14-2003, 08:01 PM
14 hour log... posting this to show what max aa's+alittle more attack does for vdd. Katta banker, hiting him in his back.
My parser didn't break down the dif between the yk procs(125dmg), and the vdd proc, so just skiped that part.
Unbuffed, VDD, 1496 ATK max offensive AA's
DPS: 129,7
Hit%: 73.29%
Procs: 3418
Procs Per Min: 3.94
Proc DPS: 11.12
Critical Hits: 1999
Crits Per Min: ?
Crit DPS: 43.13
Just matching gurgel's post so you see the 2 parse's together.
Choppin
10-15-2003, 02:28 AM
How about testing Vanazir + Anger 3 vs. BoW + Anger 3 both in defensive.
Elidroth
10-15-2003, 06:02 AM
Testing in defensive is worthless as you cannot test for long enough. Too much variation in a 3 minute parse to be worthwhile.
Choppin
10-15-2003, 06:34 AM
Originally posted by Elidroth
Testing in defensive is worthless as you cannot test for long enough. Too much variation in a 3 minute parse to be worthwhile.
Who said 3 minutes only? Do it several times in the same conditions. It's not hard to find out if VDD still holds the edge or BoW wins out in defensive after a good 10-15 runs.
Jateki
10-15-2003, 09:29 AM
Does anyone know how to get EQ Companion to pick up zero damage procs like the Anger Augments or Enraging Blow?
Splaktar
10-15-2003, 09:35 AM
You can't as far as I know.
I use MS Word and do a Replace All, with the same text, then it tells you how many items were replaced.
Torrin
10-17-2003, 05:06 AM
Well, after picking up another 15 combat effects, and auging my Darkblade, I have decided to un-backpack it.
Why?
anger3 Darkblade + ykesha BoC & 25 combat effects (8 hours)
=====================================
"face contorts with anger": 1509 (3.144)
"You unleash a flurry of attacks.": 382
"face contorts with rage": 1566 (3.263)
"force of Ykesha": 550 (1.146)
7.553 procs per minute.
Add pestilence shock, and you have well over 9 procs per minute.
My primary complaint with the darkblade was the gaps between procs not being sufficient aggro, especialy starting fights. The new augs plus laying on combat effects reduces this problem significantly.
Augments give a dual wield setup ~3 more ppm, and ~2 ppm for 2h. The darkblade's Anger proc is about .75 more ppm than a BoW's EB, or a Vanazir's nightmare. On top of that, combat effects has 5 procs to work on in a dual wield setup, as opposed to 3 procs to work on using a 2h.
Without augments or combat effects, I would stick to 2h. However augments and combat effects work more with dual wield enough to make the darkblade better IMO. I will still use my BoW on Quarm and Vallon though, because of ripostes.
Mahulk Keras
10-17-2003, 12:32 PM
My primary complaint with the darkblade was the gaps between procs not being sufficient aggro, especialy starting fights. The new augs plus laying on combat effects reduces this problem significantly.
Augments give a dual wield setup ~3 more ppm, and ~2 ppm for 2h. The darkblade's Anger proc is about .75 more ppm than a BoW's EB, or a Vanazir's nightmare. On top of that, combat effects has 5 procs to work on in a dual wield setup, as opposed to 3 procs to work on using a 2h.
Without augments or combat effects, I would stick to 2h. However augments and combat effects work more with dual wield enough to make the darkblade better IMO. I will still use my BoW on Quarm and Vallon though, because of ripostes.
So what you are saying is Darkblade needs an Augment, a decent offhander, an augmented offhander and some Time skill bonus items to get better than Blade of War... think SoE needs to read this and review that Time drop... ;)
Furor
10-17-2003, 03:46 PM
This parse is the Darkblade of the Warlord and Edge of Eternity. No buffs, no haste aside from item haste (41%), 1561 ATK, all stats maxed. Total time is 11 hours (662 minutes). Both weapons are augmented with a Radiant Marble Sphere of Ire (Anger III). Combat Effects at 10.
Total Slash Damage: 5, 140,850
Slash DPS: 129.41
Proc Summary:
Face contorts with rage (Anger III): 1970 (2.98 PPM)
Face contorts with anger (DBoTW Anger): 1857 (2.81 PPM)
Total Anger Damage: 185,700
Total Anger DPS: 4.67 DPS
Caught in a Time Snap (EoE Time Snap): 722 (1.10 PPM)
Total Time Snap Damage: 108,300
Total Time Snap DPS: 2.73 DPS
*Averaged the proc damage, did not include critical proc's.
Total Damage: 5,434,850
Total DPS: 136.81 DPS
Total PPM: 6.89
Add in Pestilence Shock for an additional 2-3 PPM and an additional 2.50 - 3.75 DPS.
EmiliaEQ
10-17-2003, 04:21 PM
Stats put aside (Since the HP/AC differential will be negated by
the increase overall DPS taken due to ripostes).
Is the extra agro (which should be insane with 1 EB/Stun per 7 seconds)
Worth the Extra Ripostes ?
Torrin
10-17-2003, 07:51 PM
Well personaly, I am obsessed with having the highest amount of aggro possible. Probably because I box a wizard :D
But I could see a lot of warriors choosing not to dual wield for the ripostes. An anger 3 BoW and Vanazir holds aggro very well. Certainly, you would need a good offhand to make it worth the switch IMO. Also, if Sony ends up giving warriors some sort of skill based hate generation, less riposte weapons suddenly become much more attractve.
However last night I tanked the Arbitor. I got a few anger procs early in, so I decided to chain nuke on my wizard. (who has no pants) I was able to chain SoS without dying, although I had no cleric spell haste. Now if only Saryrn would drop an EoE for me...
EmiliaEQ
10-18-2003, 12:14 PM
So proc rates with Combat Effects 10 :
DBoW = 2 ppm
EoE = 2 ppm
BoW = 2 ppm
Dual Anger3 = 3ppm
Single Ykesha = 2 ppm
Offhand Ykesha = 1ppm
Single Anger = 2 ppm (assumed)
Offhand Anger = 1ppm (assumed)
Single SoPM= 2ppm
Dual SoPM = 3ppm (assumed)
DB+EoE+ Dual Anger + SoPM = 2 + 2+ 3 + 3 =10ppm ...
Thats like 1 EB/Stun per 6 seconds
BoW+ Anger + SoPM = 2 + 2 + 2 = 6 ppm
Thats like 1 EB/Stun per 10 seconds
50% increase in proc rate ... Amazing
But 50 to 100% more ripostes ... Thats the DPS spike tradeoff.
Increasing Combat Effects should even widen the Agro gap
in favor of the Dual Wield combo.
I think i'll stick with 2H & Combat effects.
I do not think such godly amount of agro is required.
I think you're giving riposte's way too much credit.
KhalimBloodhelm
10-18-2003, 03:30 PM
Parses show that riposte dmg increases by 2x with dual weild vs BoW or Vanazir or something.
Torrin
10-18-2003, 07:54 PM
Dual SoPM = 3ppm (assumed)
Incorrect. If anything, its slightly less than 2 ppm.
Also, the Darkblade's Anger proc rate is about 2.75ish with 10 combat effects.
With 25 combat effects and 2 augments, you can expect around 9.5 or slightly less ppm dual wielding with a darkblade.
Torrin
10-21-2003, 07:46 AM
Added some strikethrough parses. Picked up some phase 2 gloves since they were "free" to me.
It appears that CE might effect the strikethrough mod...
Also given the small difference in riposte damage I took from the two dual wield parses, I think its safe to assume that dual wield results in not just 40%, but closer to 50% more ripostes.
Jateki
11-07-2003, 07:53 AM
I ran a parse on the Katta banker using my augmented Darkblade and Ethereal Detroyer, both have Anger III. Total time was 7 hours 28 minutes (448 minutes). My haste was 41% and I don't have any combat effect items yet. Here's the results.
Parse was 7 hours 28 minutes in length (448 minutes). Non-stop swinging. 305 Dex. Bracers of Earth Energy for haste (41%). 1476 atk. All AAs. No buffs. No Combat effcts. Target was Bella Helsin, one of Katta's bankers. Attacked from behind.
Darkblade + Ethereal Detroyer (Both have Anger III)
======================================
Total Damage delt: 3,504,732 (437,250from non-melee)
DPS: 130.36
Slash DPS: 74.88 (2,013,010)
Crush DPS: 39.22 (1,054,472)
Non-Melee DPS: 16.77 (437,250)
"face contorts with anger": 1185 (2.65 procs per minute)
"face contorts with rage": 1236 (2.76 procs per minute)
"time lapse": 401 (0.90 procs per minute)
"You unleash a flurry of attacks.": 381
Combined proc rate
-------------------------
Darkblade + Ethereal Detroyer (Both have Anger III): 6.31 procs per minute
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