Minowara
08-13-2003, 09:56 PM
Ok, before I start to tell you my ideas, let it be clear that this thread does not invole every aspect of class balance, only aggro. Also, it is just the start of an idea, not the finalized version. My points are mostly warrior specific because I really think that the aggro issue for warriors needs to be addressed in a seperate manner from the utility, discipline, etc. issues.
The vast majority of us here say that AE taunt is THE warrior defining AA. It allows us to snap aggro, not to mention, in a radius. Having recently aquired this AA myself, I can say that it is extremely useful in many group situations aswell as in raiding. Paladins need to have a fix, I'm not sure what, but that is not what my thread is about. My idea to bring the warrior's taunt up to speed with Paladins and SKs alike is with this:
The taunt button - many classes out there have a taunt button. The warriors, the masters of melee combat, should have more then just a weak old taunt button to press when Dumbass_01 doesn't watch his aggro, or Puller_02 gets an add by mistake. AE taunt works so damn well that it should be the basic taunt for warriors, we don't have a taunt button that refreshes every 7 or so seconds (No clue on actual time), we get a nice 'ol AE taunt button that works just like the niffty AA does, only that all warriors have it from level one and it operates on taunt's normal timer. Does this allow warriors to get aggro easily? Yes, AE taunt has never failed me. Does it make warriors more appealing in groups for terms of crowd control - I would say so. The only problem I have encountered is that I am not sure what would happen when you need to split tank certain mobs (Mostly raids), and you don't want to aggro mobs other people are tanking (that is where paladin aggro lock comes in..kinda), or when you want to taunt a target in close range of NPC's that you are trying to keep alive / don't care about (Like merchants, etc.).
Now you may be thinking, what happens to our AE taunt AA? Many people say the AE taunt AA is best used from switching tanks in raids, and establishing aggro at the start of boss mobs. Make a new ability for 5 AA:
Taunt of the Warmaster-
Single target, 1000 hate, 5.00 /65 stun. 15 minute refresh
The new AA would for the most part, garuntee aggro lock - even more so then AE taunt. It would replace AE taunt for tanking switching, and it would allow warriors to create solid aggro fast.
I know the ideas are rough, but thats why I brought them out. What do you guys think of these? Comments? Suggestions? Flames? Throw 'em at me.
The vast majority of us here say that AE taunt is THE warrior defining AA. It allows us to snap aggro, not to mention, in a radius. Having recently aquired this AA myself, I can say that it is extremely useful in many group situations aswell as in raiding. Paladins need to have a fix, I'm not sure what, but that is not what my thread is about. My idea to bring the warrior's taunt up to speed with Paladins and SKs alike is with this:
The taunt button - many classes out there have a taunt button. The warriors, the masters of melee combat, should have more then just a weak old taunt button to press when Dumbass_01 doesn't watch his aggro, or Puller_02 gets an add by mistake. AE taunt works so damn well that it should be the basic taunt for warriors, we don't have a taunt button that refreshes every 7 or so seconds (No clue on actual time), we get a nice 'ol AE taunt button that works just like the niffty AA does, only that all warriors have it from level one and it operates on taunt's normal timer. Does this allow warriors to get aggro easily? Yes, AE taunt has never failed me. Does it make warriors more appealing in groups for terms of crowd control - I would say so. The only problem I have encountered is that I am not sure what would happen when you need to split tank certain mobs (Mostly raids), and you don't want to aggro mobs other people are tanking (that is where paladin aggro lock comes in..kinda), or when you want to taunt a target in close range of NPC's that you are trying to keep alive / don't care about (Like merchants, etc.).
Now you may be thinking, what happens to our AE taunt AA? Many people say the AE taunt AA is best used from switching tanks in raids, and establishing aggro at the start of boss mobs. Make a new ability for 5 AA:
Taunt of the Warmaster-
Single target, 1000 hate, 5.00 /65 stun. 15 minute refresh
The new AA would for the most part, garuntee aggro lock - even more so then AE taunt. It would replace AE taunt for tanking switching, and it would allow warriors to create solid aggro fast.
I know the ideas are rough, but thats why I brought them out. What do you guys think of these? Comments? Suggestions? Flames? Throw 'em at me.