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kkrunch
01-21-2007, 09:33 PM
I have been power leveling a cleric with my L 75 Warrior / Druid combo three boxing. Everything has been Ducky....till now. My cleric has hit L 69 and my leveling has tanked! Does anyone know if this is a hell level for Clerics?

I have gotten to the point where I had to go to TSS to find some yellows for my Warrior. I am tanking yellows, and my little cleric is getting 1/2 blue tic per mob with the Dru in the grp. I drop the dru and I am getting close to 1 tic per mob.

I find this unbelievably slow compared to what I have been doing till now.

Can anyone suggest a zone / mob that I can go to for L 69 cleric XP? My warrior Buffs to 19 - 20 K so can handle pretty stiff mobs (no slower, however).

Pleeze ...free Tenacity for good suggestions (when I hit L 72)!

Thanx for the help.

Kkrunch

Troggdor
01-21-2007, 10:04 PM
Honestly? Haul him into RSS with a slower.

Treyon
01-22-2007, 12:02 AM
At 20k hp he wont need a slower , with 3 toons I would consider hive missions. The ones we all leveled up on or nest

Treyon

Kinadam
01-22-2007, 12:46 AM
I would agree with Treyon but with one extra suggestion. Once you hit lvl 71 and get VoV, modify your warriors setup such that it's low dps and high aggroe, and then make your cleric OOG. This way your cleric will be leveling off of yellows without your lvl 75's screwing him over on xp. You will need to experiment to find the perfect combination of speed w/out over dps'ing. This won't work for nest / hive missions ( need all 3 in group ) but would work very well in various direwind camps imo.

Treyon
01-22-2007, 01:37 AM
it still would work on the instance you need 3 at start to get instance into the dz. After you can keep them in dz/task and it wont drop you when drop the group

Treyon

kkrunch
01-22-2007, 07:44 AM
Kinadam,

Let me see if I understand your comment.

Once I have the mission, I drop cleric from group.
Then I melee the cleric with the warrior on the mob the warrior pulls.
The cleric melee dps and the proc on the VoV will out dps the warrior.
The warrior will still maintain aggro.
The cleric takes all the xp when the mob dies.
Is that it?

If that is correct, can you help me understand how I would gear up (down) the warrior to maintain aggro but not out dps the cleric?

And if it is not correct, could you clarify a little more please.

This sounds really intriguing. Reading the cleric board they seem to think the VoV spell is the best thing to happen to clerics in a long time! One potential problem, the cleric is a paper tank (gear wimp...all bazaar).

Kkrunch

Khauruk
01-22-2007, 09:22 AM
I'm guessing that xp/hour would still be faster either grouped normally, or at least duoing w/ the war.

One "trick" though that I think would work, is to camp the group right by the exodus point in whatever zone. Keep the druid out of group. Still dps w/ the druid (no dots though), and exodus him when the mob's almost dead. That way the xp will be split 2 ways instead of 3. I think this works, at least :)

Fairly easy to try using the druid to split in a 69.1. Snare one, get it where you want it, exodus, tag w/ warrior. Similar idea, just for agro.

Ranger-Tank
01-22-2007, 11:13 AM
If you're going to do that then I suggest doing something even better. Cleric OOG, Druid/War in a grp.... War can DPS the mob down... so can druid and heal etc. Cleric VOV. Have druid snare when mob hits about 5% or when it begins to run, then just Succor the war/druid and the Cleric is #1 on Dmg list and can finish it off with her hammer pet while you pull the next one. (If i recall correctly, spiders in 69.1 hard do run when low health). If not, find a zone where they do.

Kinadam
01-22-2007, 11:37 AM
Great idea by ranger-tank, but if you wanted to do it the other way with cleric just OOG and the warrior dps'ing it's quite simple. You just need to find the happy medium, say at 40% you have the warrior stop dps'ing. By that time with the EB procs / etc. the cleric can DPS the mob the rest of the way without fear of over aggroeing. The key is finding what % works best for you and this will take a few trial runs. During warrior dps phase you will obviously have cleric dps'ing too, which is why the % you can have the warrior stop dps'ing will be below 50%, I can't tell you the exact % though that totally depends on your weaponry and AA's.

I've done this successfully in pl'ing a berzerker, ( I run cleric / warrior box ). Personally for me to be safe I usually turned off the warriors auto around 40%'ish to ensure I didn't grab xp. You can probably turn it off later once your cleric gets VoV, and I'd recommend not even bothering with this technique until cleric gets VoV because before that clr dps is gimp. Xp/hr is certaintly not faster grouping btw, once you find the proper % you can really rack in the xp.

Kudedor
01-22-2007, 11:40 AM
Evac every kill would be pretty slow and cumbersome for most xp spots. With the warrior and druid both solo, it shouldn't be too hard to make sure the cleric gets credit. A VoV cleric can put out some pretty good DPS. If the warrior is that well geared, though, I am betting it is faster just to keep it straightforward grouping. I'd try RSS for sure. Mobs will be yellow/red to the cleric and will die fast. It would suck for AA most likely, but it would be good for regular XP.

daw4888
01-22-2007, 12:04 PM
the cleric is only 69, VoV is a lvl 71 spell. I would say just zerg threw RSS. If war is well geared with high mr camp queen. There you can collect the cleric mana augs. Once you have all those move and camp stairs to collect those mana augs. Might as well camp gear while you exp anyway.

Khabok
01-22-2007, 04:22 PM
You might want to check out the Roots of the Black oaks in Direwind. Can camp at either end of that valley, they are red cons at 75, and I can manage to Duo them with my War and Shaman. Duo at 75 they are about 8% AA per kill, and are pretty easy single pulls.

Hexes
01-23-2007, 05:46 AM
Erm...

Why not just group the Warrior, Druid and Cleric, make the Warrior the leader, and use "Group Mentoring" to feed the Cleric 100% of the Warrior's XP?

Then you don't have to do any nonsense whatsoever with zoning or Evacing, or finding some split between when the cleric engages and when the warrior stops.

Bustauff
01-23-2007, 06:54 AM
Mentoring only works toward Leadership points.

Hexes
01-23-2007, 06:59 AM
Mentoring only works toward Leadership points.

Hmmmm... maybe just an illusion on our part... but it seemed to work when we brought a level 70 into the group once.

Oh well, wouldn't be the first time I was wrong!

Ranger-Tank
01-23-2007, 07:11 AM
Succoring the druid/war isnt cumbersome if you camp a spot that's near the succor spot.... OR if you just pull there. I dont know why you can't just pull all the mobs to the zone in area of 69.1 hard or fight mobs near the zone in of RSS.... there are a few mobs who spawn in that first lvl between the upper and lower parts.... Just make sure you dont fight undead with this tactic.... they dont like running and will love eating your cleric for dinner..... if undead even eat.... well maybe zombies eat halfling Brraaiins!?


(If you didnt get that last line, then you dont have one of the best AC/HP augs out there.)

Troggdor
01-24-2007, 07:02 AM
Seems kind of tedious to me honestly. The characters are all in a position where they can get XP together, just group and do things. There's a point where powerleveling stops being efficient, and instead becomes far more work than it's worth.

The cleric already has the tools to keep the warrior alive killing about anything, coupled with druid buffs you could keep a steady flow of XP into the cleric, that'll level him far more efficiently than using evac, OOG configurations memblurs, etc.

Swansong
01-24-2007, 07:34 AM
(If you didnt get that last line, then you dont have one of the best AC/HP augs out there.) That only fits in slot 7

Good aug, only slot 7 and comes from a Monster Mission =p

daw4888
01-24-2007, 08:24 AM
You might want to check out the Roots of the Black oaks in Direwind. Can camp at either end of that valley, they are red cons at 75, and I can manage to Duo them with my War and Shaman. Duo at 75 they are about 8% AA per kill, and are pretty easy single pulls.

they are yellow at 75. But they are good exp, and fairly low hp, with gimp dps, and are all single pulls. Also they drop lvl 71-72 spells.

Mendler
01-24-2007, 09:10 AM
Combine Trogg's post and Khabok and you are golden. Drop the druid or war from the group so you can get more exp to the cleric. That's the best way to get more exp. I would go to rss first until you hit 72 then follow Khabok's advice.

Good luck.

Mendler

bombayxev
01-26-2007, 08:14 AM
i'm doing a similar thing for a bard friend of mine, currently 67. so far, the best exp at this point has been MPG (boxing a shaman, all 3 grouped). did the blind hunter camp, and will probably do DEK next time to get him the plate pants. once he dings 69, we'll go straight for RSS.