View Full Version : So You Want To Be A Marshall...
06-06-2003, 03:54 PM
What route for CLASS AA would you recommend?
Most people put Physical Enhancement (PE) and Area Taunt (AET) at the top of the list, but that's only 10 of the 24 points. What would you do for the other 14?
Double Riposte? (yck)
Opinions, experiences, please...
06-06-2003, 03:57 PM
I have Rampage (and I love it), and will probably end up with Flurry sometime in the future, but I'm in no hurry to be a marshall. Although, if I were a halfling, that'd be a high priority to me.
06-06-2003, 04:38 PM
when u rampage, does it say "so and so goes on a rampage" so everyone sees it? or just you can see it?
06-06-2003, 04:44 PM
Just you can see it. I have about 115 AA. I am not a Marshall. I may be when I have 200 points, but I may not be. If you want to be a Marshall, that's your deal. A Veteran with well spent AAs can be a better tank than a Marshall who has had to spend points on less effective Class AAs.
06-06-2003, 04:52 PM
Rampage doesn't have any message even to yourself. I went aet / ambi / rampage / flurry 2 before I got marshall I think. At that time PE wasn't given to us, had to get it the hard way after maxing nd ca cs :p Pre PoP aa's and the luclin changes I was at roughly 82 aa's before hitting marshall, I think.
06-06-2003, 05:04 PM
I have 141 aas and I also still am not a Marshall.
Only recently became a Marshall after 154 AAs. The title is meaningless and no one cares. Get the AAs that will allow you to fill your role best.
06-06-2003, 06:58 PM
Marshall was very important to me, since there were very few people running around with the title when I got mine (over a year ago now). I did Area Taunt, PE, Ambidex and Rampage, which is the fastest way to get there.
Is rampage great? I dunno. It's cool once in awhile, that's for damned sure. Makes factioning a whole helluva lot easier, but for me, it wasn't about the skills, it was about Marshall, which is what it sounds like for you.
Regardless of what everyone else says, the title DOES mean something if it means something for you. It's damned cool to be running around somewhere and get a tell from a true noob in his 20's or something that says "Wow, Marshall... i've never seen one of those before." Everyone can be a cookie cutter ND/CS/CA warrior, but you don't have to be.....that's the beauty of the Warrior AA path.
06-06-2003, 07:17 PM
Marshall title >> *
06-06-2003, 07:19 PM
I have 149 aa and at this point I'm deliberately steering clear of Marshall, I believe I will probably end up getting it around 200 aa... it's a lame title imo, and to get it you have to waste several AA points, and I'm not quite ready to do that yet. I plan to go for flurry though, just because it seems to be the most substantial of any of them (besides area taunt and PE and Ambidexterity)
06-06-2003, 07:20 PM
Hit marshall after 200 ish.
I would love to see Marshall replaced by "Overlord".
And War 65 by something different. (Warmonger Warmaster)
06-07-2003, 04:34 AM
I'm currently on a projected 194 AA for Marshall.
Get the PoP class AAs first. If anything, most of them are much more affordable than the 3/6/9 Flurry on class which is the only good class skill (not counting the two must haves).
06-07-2003, 05:12 AM
i already had crits maxed from last expansion so went flurry route, really it is total vanity though =p
i would have been better served getting feroricty or PB instead of class flurry which only has a chance to go off on a triple strike.
getting it before you finish defensive aas like CS, CA, LR, and ID is really foolish though. i shoulda waited till i had pb and ferocity maxed myself, vanity got the better of me hehe.
if you wind up using a 2her, ambi is totally waised. rampage, i dunno how that is the least bit helpful, at least flurry draws more agro with more swings, no matter what your setup happens to be.
class aas just suck = p
06-07-2003, 05:26 AM
hehe I didnt become a marshal till 178aa.
I would go with Flurry.
06-07-2003, 05:32 PM
I'm a halfling. I would dishonor my people if I didn't go to marshall as fast as my furry feets could do so.
06-08-2003, 06:05 AM
Flurry only goes off on a successful tripple attack? The wording in the post above suggests that every 5th attack with my primary will flurry with Flurry 3, or is that every 5th attack round?
Anyone happen to know?
06-08-2003, 07:02 AM
The wording is wrong under the discription. Flurry is random. sometimes 0 (rare with raging flurry 3) sometimes like 9 times a fight. on average with raging flurry 3 its like 2 or 3 times a fight.
dont think triples realy have anything to do with it.
As far as I can see flurry has a chance to go off on every successful triple attack. It's a VERY good DPS upgrade if you use a 2 Hander. Flurry plus Punishing Blade 3 combo naturally because PB3 gives you more triples, which then turn into flurries.
So if you wanted to get Marshall spending least points i'd go..
AE Taunt (5)
Flurry 1 (3)
Flurry 2 (6)
Flurry 3 (9) or Ambidexterity (9)
Depends on your usual weapons when tanking.
06-08-2003, 03:09 PM
So long as you get a cool flurry message, my faith is restored =D
06-09-2003, 10:42 AM
I'm not sure how many AAs I will end up having when I finally get Marshall title, but I will get it by doing Ambidex + rampage when the time comes.
I'm just finishing up the defensive skills now, needing 14 more points to do Innate Defense, and then perhaps another 10 to do Stalwart Endurance 2 and 3. After that, generic DPS increases like Tactical Mastery, Ferocity, and CF 3 / Fury of the Ages will take priority over PB and Ambidex (I use 2h when not tanking, 1h for aggro, want to put off training AAs that only boost one or the other for as long as possible).... after all that, I will finally train PB, ambidex, and then rampage. That should put me at somewhere around 160-180 AA I think before finally hitting Marshall hehe.
06-09-2003, 10:46 AM
I have 90 AAs so far and I'm not a marshall yet. It'll happen eventually but not until I get around to getting flurry. In it's current form I consider rampage to be useless. I already have ambidexterity, AE taunt, and PE. Other than flurry I don't see another class AA that has any use.
06-09-2003, 01:26 PM
Oddly enough, I am aware of the benefit of spending my points elsewhere. However, I have deliberately chosen not to, and was hoping for some debate about the choice of skills in Class AA's, not so much the validity of my choice.
Thanks for those (few) who did post with an answer for me.
For the record, I have 22 points right now, due to awkward planning for PE use, and I'll have Marshall at 46 AA (24 points in Class for new title).
Most likely, my path at this point will be:
PE (5 points)
AET (5 points)
Ambi (9 points)
Rampage (5 points)
I'm considering double riposte (suck), or even skilling up Combat Fury 3 (+12 points) to do Flurry 3 (18 points, with PE and AET).
06-10-2003, 12:03 AM
Raging Flurry says it only goes off on a successful triple attack. Flurry does not have such a description.
Either way, it doesn't really matter. The DPS you gained from Flurry and Raging Flurry is fixed anyway, and it's not like next patch you'll suddenly flurry twice as much as before because they make Flurry work with all attacks (assuming it used to only work with triples).
06-10-2003, 02:00 AM
lol what a noob. i didnt realise that marshall depended on what aas you took, thought it was just another step up from veteran or something like that.
can anyone shed a bit more light on what you need to do to qualify for it? really just out of curiousity, i dont intend to do offensive aas till i have all my defensive ones maxed out.
06-10-2003, 03:20 AM
Marshall requires 24 AAs spent on the class AA section.
PoP AA & PoP Class has nothing to do with it.
With the poor selection of class AA, it's not unusual to still be a Veteran with 100+ AAs. I'm at 180 AA right now with the Veteran title (projected 194 AA for Marshall).
06-10-2003, 04:36 AM
heh its funny that some of the haffers here have said they are hell bent on getting it. IIRC most of the marshalls i see on my server have been shorties. they prob think it makes up for their deficiencies p
06-10-2003, 05:44 AM
I just hit 100AA's and finished LR (at 97). I ought to do ID, but I've put weeks worth of AA exp into defensive stuff. So my next move is Combat Fury 3, then the 3 ranks of Flurry. Hell you have to have some fun! I'll go back to ID and TM afterwards!
So I'll get Marshall at 122 AA's.
06-11-2003, 08:27 PM
Its all well and good you guys saying...
'I have 1xx AA and am still not a Marshall'
... but what path did you all take?
I have 155aa and am a Marshall, I just finished up LR5 and ID5 and am unsure where to go next.
Take a peek at my Magelo profile (which has all my up to date AA), and feel free to advise.
06-12-2003, 12:06 AM
I went PE, Flurry 2, rampage and ae taunt. Exactly 24. I wanted the marshall title because I'm vain.
I went with flurry 2 rather than ambi because I'm not completely sure I'll be using 2 1h weapons the further my guild gets into PoP.
06-12-2003, 04:42 AM
Planar Durability 3
Tactical Mastery 3
Lightning Reflex 5
Innate Defense 5
Punishing Blade 3
Stalwart Endurance 3
Planar Power 5
Critical Hits 3
INNATE METABOLISM 3
Currently need 2 more for Flurry 3.
Metabolism 3 is probably the best AA I got. :)
06-12-2003, 04:45 AM
why do you think the flurry description is wrong? have you ever flurried when you didnt triple attack?
the raging flurry description implies that flurry itself is triggered from a triple attack, maybe im reading too much into it, but thats way it sounds to me.
im not sure PB gives you more flurry, its just an extra swing out of the blue, i doubt it counts a triple attack when you double, fail to triple, but then PB. ferocity gives you more double attacks, that should give you more triples which would give more flurry. i would guess on each combat round(dly of weapon) you roll to see if you PB, it could count as a triple if you only double but i doubt it.
dunno if ferocity > PB, just maxed ferocity and goign for PB next anyways heh.
anyone got suggestion after PB, i still havnt done TM, raging flurry, or pop crits. i would guess raging flurry is best, then crits, then TM. only going to be using a 2h.
06-12-2003, 06:30 AM
I thought I read somewhere that someone parsed flurry. Not only did it only go off on triple attacks, but also Fero and PB increased how often it went off. Anyway, thats how I believe it works.
My suggestion.. Flurry actually. More swings is good. Means more chances to proc, and basically more aggro. Works whether you end up using duel wield or a 2hander.
Personally, I will be a marshall at aa 143. Can check my magelo to see which route I went. AA's I highly recommend are: Innate Metab3! (very nice, trust me), and PB is a definate need if you use 2handed. Actually, if you use 2handed, I'd recommend PB before CA or CS, for me it simply did a ton, and with it I keep aggro with a pure dps weapon, even defensive.
There is nothing wrong with wanting marshall just for marshall. We all play this game for different reasons, most of us for fun. So get whatever aa is fun for you.
06-12-2003, 09:32 AM
I did Flurry 3 with my free AA's. I chose flurry 3 over ambidex because Flurry works with all weapons where as ambidex only works with 1h'ers according to the description. Also having FLurry 3 opens up the possibility to do Raging Flurry in the PoP aa's, and ambidex is just a dead end.
Anyway I finsihed all my defensive aa's cept stalwart endurance, and then I did Flurry. So I now have my Marshall title at 156 AA's.
06-12-2003, 03:48 PM
just to be 100% clear, do you recieve a message when you flurry?
I realise that no one else does, but please tell me it at least lets you know.
So-and-so executes a FLURRY of attacts on Target
yes it tells you, or no it doesnt.
06-12-2003, 03:51 PM
yes. for me its in yellow writing that clearly states "You initiate a flurry of attacks on so-and-so"
06-12-2003, 04:11 PM
You get self only window spam, noone else does (suck). I don't have any parses of pre ferocity flurry figures, but going by the description for raging flurry personally I feel it's like this after having all my offensive junk done:
-Flurry chance works off successful tripple attack rolls
-Ferocity increases your chance to double attack (indirectly increasing your chances for a tripple attack roll as it felt to me)
-More tripple rolls leads to more rolls for a flurry chain. Raging flurry increased my yellow spam by a fair ammount from regular flurry3
As for punishing blade, I don't have a decent 2h so I haven't cared to burn points on it yet. As such I can't comment on flurry rate 2h+pb vs dual wield. Now of course I have no hard data to back this up, but you don't always need the hard facts to feel things.
06-12-2003, 07:51 PM
Since no one has actually parsed the DPS of the offensive skills thoroughly, I put off Flurry until the end if only because it's a 3/6/9 skill.
06-13-2003, 02:35 AM
Hehe i am still fighting with myself what to do with the 6 AA's i am about to get for my current flags.
Most likely its either CF3 or PB3 though
06-14-2003, 07:58 PM
I recieved the Marshall title around 115 AA's if I remember correctly . I was rather unhappy though. I thought that since SK's and Pali's got a horse as they progressed meant certainly that as soon as we became a Marshall we would get a golf cart to drive around. Oh well still walking.
Marshall Maleron Essesenay
06-15-2003, 04:20 AM
i hate the scaling aas, but im guessing they parsed out to be the best dmg, ie why punishing blades and flurry scale.
i flurry fairly consistently with just normal flurry3(using 2h no less), and guildmates say the raging flurry is really noticable upgrade.
i got pb1 then went ferocity though, hard to believe they arent about equivalent since extra doubles will feed triples/flurries/crits...hard to be definative without parses.
06-15-2003, 04:29 AM
path i took for marshal
CS3 - i alternated on ca/cs since they scale
-------all before pop
best marshal route imo is crits and flurry3, rampage/double riposte are just a waist. you will regret blowing aas later just to get a title when you could have got a useful skill. flurry is at least giving you more agro.
Hey Kitre! :)
I did AE Taunt, PE, Rampage and Double Riposte 2 for Marshall. Rampage isn't very useful, kinda cool to have sometimes but I don't use it often. I'd use it a lot more if it said the whole Qris goes on a rampage business.
You know that I use a Greatstaff of Thunder almost all the time so ambi would have been pretty useless for the time being. Double Riposte does the same thing (adds DPS) except it works with both one handers and two handers.
I'm aware of the fact that I could have spent the points elsewhere and they would have been more useful but my class title was a goal of mine and if I could go back I'd still choose the same path. Plus, it's cool being a Marshall :p People assume that I have a billion AAs and that I'm better than others so I get groups more often and in turn get AAs faster :)
BTW, I got title with 46 AAs (run 3, sta 3, nd 3, ae taunt, pe, ca1, rampage, dr2).
A Twist of Fate
06-16-2003, 08:15 AM
Getting Marshall is like getting a vanity liscense plate. You dont need it, buy hey...it's all about teh ego!
Okay, that's probably a stupid analogy, but who cares? I got Marshall at around my 90th aa. I could have waited an selected some more useful aa's first, but since it was an important personal goal for me, I detoured to get it. I dont regret it a bit.
Plus its always nice to run into people I haven't seen in awhile and have them gratz me on my title. (again with the ego thing) :)
06-16-2003, 12:21 PM
warrior aa path pretty damn ez
lr5 or ID5
after that it is whatever does it for you but above AA makes warrior do their job much better which is to tank. With those you can tank pretty damn well. going marshal right away is a waste but if you wana be a cool dude with flury or double reposte or some shit be my guest.
06-17-2003, 03:26 AM
There's more to being a warrior than just being able to take damage.
With the rampant compliant about aggro woes, I'm surprised more people don't opt for a more offensive path. I am quite certain no amount of defensive AA is going to fix your aggro woes, but being able to swing more often or do more damage at least has a chance of getting the mob's attention.
Of course, offensive AA isn't the warrior's salvation to aggro woes, but it's pretty obvious that defensive AAs aren't doing anything whatsoever to help warriors about their aggro woes. From a casual observation, warriors with all the offensive AA do seem to hold aggro better (and this make sense too since aggro is largely a function of DPS, especially since we have no spells), and I have never heard of a warrior who was able to hold aggro better from any amount of defensive AAs.
06-17-2003, 04:06 AM
From a casual observation, warriors with all the offensive AA do seem to hold aggro better (and this make sense too since aggro is largely a function of DPS, especially since we have no spells)
It's not only that the offensive AA path gives you more DPS, it's also gives you more swings, so more chances to proc.
06-17-2003, 10:18 AM
I've never had problems with my agro... even when I was usuing sub yekesha weapons at lvl 50. Sure sometimes taunt wont work when someone will bite it but that is all part of the game. As for going offensive AAs lets not fool anyone here if you go offensive before defensive it is all about your ego.
06-17-2003, 10:32 AM
As for going offensive AAs lets not fool anyone here if you go offensive before defensive it is all about your ego.
Actually, I got PB3 before most defensive aa to help with aggro, which it actually did quite well. It had nothing to do with my ego, it had to do with being able to keep taunt given a limited number of weapons to choose from. When I first got my staff, it truthfully didn't do much for aggro... with each point I spent in PB it got a bit easier.. to the point of no problems now with PB3
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